tote Posted August 4, 2024 Group: Members Topic Count: 5 Topics Per Day: 0.01 Content Count: 22 Reputation: 1 Joined: 09/11/23 Last Seen: 1 hour ago Share Posted August 4, 2024 Hi, I'm using 2022 client. I'd like to add an existing effect to a monster by using the lua file "monster_size_effect_EN.lub". The effect itself is the following (which already exists): EFFECT["EF_NPC_GATE_GREEN"] = 2379 [1001] = { MonsterSize = 1, MonsterEff = { EFFECT.EF_NPC_GATE_GREEN } }, However when I go ingame, it doesn't show that effect, but when I try other one, like the green aura, it works well: [1001] = { MonsterSize = 1, MonsterEff = { EFFECT.EF_GREEN99_5} }, What could be the issue why is not showing the Gate Effect? Thanks a lot! Quote Link to comment Share on other sites More sharing options...
0 swiftmacho Posted October 30, 2024 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 10/30/24 Last Seen: October 30, 2024 Share Posted October 30, 2024 (edited) On 8/4/2024 at 5:58 PM, tote said: Hi, I'm using 2022 client. I'd like to add an existing effect to a monster by using the lua file "monster_size_effect_EN.lub". The effect itself is the following (which already exists): EFFECT["EF_NPC_GATE_GREEN"] = 2379 [1001] = { MonsterSize = 1, MonsterEff = { EFFECT.EF_NPC_GATE_GREEN } }, However when I go ingame, it doesn't show that effect, but when I try other one, like the green aura, it works well: [1001] = { MonsterSize = 1, MonsterEff = { EFFECT.EF_GREEN99_5} }, among us online What could be the issue why is not showing the Gate Effect? Thanks a lot! If the green gate effect isn't showing up for the monster, there are a few potential issues to check: Effect Definition: Ensure that EFFECT["EF_NPC_GATE_GREEN"] is correctly defined and loaded in the game's Lua scripts. If there are typos or it isn't included properly, the effect won't appear. Monster Size/Condition: Verify that the monster's size and conditions in the monster_size_effect_EN.lub file are set correctly for the effect to display. Conflict with Other Effects: Check for any conflicting effects that may override or disable the display of the gate effect. Game Version Compatibility: Ensure that the effect and parameters are compatible with the 2022 client you are using. Double-checking these points may help resolve the issue. Edited October 30, 2024 by swiftmacho Quote Link to comment Share on other sites More sharing options...
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tote
Hi, I'm using 2022 client.
I'd like to add an existing effect to a monster by using the lua file "monster_size_effect_EN.lub".
The effect itself is the following (which already exists):
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