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Help - Freeze immunity with luk


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Posted

Oi friends,

How to get 100% freeze immunity with luk 300 status?

Server pre-re

The topics I found talking about the subject do not work on the current emulator.

 

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Posted
		case SC_FREEZE:
        if (status->luk >= 300)// This means if(Luk = 300) Player is immune.
                return 0;
            sc_def = status->mdef*100;
            sc_def2 = status->luk*10 + status_get_lv(bl)*10 - status_get_lv(src)*10;
            tick_def = status->luk*32;
            tick_def2 = 0; // Caster can increase final duration with luk
            break;	

 

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