Hello, I have this script, but I want to change the HP of the mobs. I tried to do this using setunitdata, but it didn't work. Does anyone have any advice or an example of how to change the HP of spawned mobs?
Quote
//===== rAthena Script =======================================
//= Bossnia Warp NPCs
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Bossnia MVP event.
//===== Additional Comments: =================================
//= 1.0 Converted from the official script.
//= 1.1 Optimized. [Euphy]
//= 1.2 Moved spawns and warps (by Masao) to this file. [Euphy]
//= 1.3 Added VIP features. [Euphy]
//============================================================
mes "[Cheffenia]";
mes "Olá bem vindo a Cheffenia Glubro";
mes "Selecione o modo que vc deseja entrar";
mes "Será cobrado um valor de 20kk de zeny a cada entrada!";
if (VIP_SCRIPT) {
mes "a grudge against me. It'll cost you 1 Reset Stone for 5 access.";
next;
mes "[Cheffenia]";
if (bossnia_event > 0) {
set .@type,1;
mes "Remaining access: "+bossnia_event;
} else if (countitem(6320)) {
set .@type,2;
mes "Do you want to go?";
} else {
mes "You don't have a ticket now.....";
mes "So come to me again with a Reset Stone later.";
close;
}
next;
if(select("Enter:Leave") == 2)
close;
set .@i, select("Easy:^0000FFNormal:^FF000 Hard:^6666CCModo Deus");
switch(select("Warp 1:Warp 2:Warp 3:Warp 4")) {
case 1: set .@x,31; set .@y,208; break;
case 2: set .@x,31; set .@y,31; break;
case 3: set .@x,208; set .@y,31; break;
case 4: set .@x,208; set .@y,208; break;
}
if (.@type == 1)
set bossnia_event, bossnia_event-1;
else {
delitem 6320,1; //Premium_Reset_Stone
set bossnia_event,4;
}
specialeffect2 EF_MAXPOWER;
warp "bossnia_0"+.@i,.@x,.@y;
close;
} else {
next;
if (Zeny > 20000000) {
mes "[Cheffenia]";
mes "Selecione o nivel da cheffenia, e divirta-se!";
mes "Um mero humano nunca ira enfrentar os Deuses";
next;
set .@i, select("^228B22Easy:^0000FFNormal:^FD4F02Hard:^B8860BModo Deus");
mes "[Riss]";
mes "Take care, boy~";
mes "Don't hold a grudge against me.";
close2;
set Zeny, Zeny - 20000000;
warp "bossnia_0"+.@i,rand(202,204),rand(202,204);
end;
} else {
mes "[Riss]";
mes "You don't have enough money...";
mes "Come back when you have at least 5,000 zeny.";
close;
}
}
}
geffen,124,169,4 duplicate(Cheffenia#1) Bossnia Staff#2 908
payon,165,150,4 duplicate(Cheffenia#1) Bossnia Staff#3 908
morocc,142,100,4 duplicate(Cheffenia#1) Bossnia Staff#4 908
lighthalzen,203,140,4 duplicate(Cheffenia#1) Bossnia Staff#5 908
rachel,132,144,4 duplicate(Cheffenia#1) Bossnia Staff#6 908
Question
Gaspar145
Hello, I have this script, but I want to change the HP of the mobs. I tried to do this using
setunitdata
, but it didn't work. Does anyone have any advice or an example of how to change the HP of spawned mobs?Link to comment
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