yozzyurubuza Posted May 8 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 9 Reputation: 0 Joined: 02/01/17 Last Seen: Sunday at 01:23 PM Share Posted May 8 How do I use the hateffects of these? In the file HatEffectInfo.lub [HatEFID.HAT_EF_LEVEL160_RED] = { hatEffectID = 1174 }, [HatEFID.HAT_EF_LEVEL160_ULTRAMARINE] = { hatEffectID = 1175 }, [HatEFID.HAT_EF_LEVEL160_CYAN] = { hatEffectID = 1176 }, [HatEFID.HAT_EF_LEVEL160_LIME] = { hatEffectID = 1177 }, [HatEFID.HAT_EF_LEVEL160_VIOLET] = { hatEffectID = 1178 }, [HatEFID.HAT_EF_LEVEL160_LILAC] = { hatEffectID = 1179 }, [HatEFID.HAT_EF_LEVEL160_SUN_ORANGE] = { hatEffectID = 1180 }, [HatEFID.HAT_EF_LEVEL160_DEEP_PINK] = { hatEffectID = 1181 }, [HatEFID.HAT_EF_LEVEL160_BLACK] = { hatEffectID = 1182 }, [HatEFID.HAT_EF_LEVEL160_WHITE] = { hatEffectID = 1183 }, For example, whenever I try to use the value of HAT_EF_LEVEL160_VIOLET (112) or use its actual name and put it in a script like this, nothing happens. - Id: 20561 AegisName: C_160LV_Warlock_Violet Name: Costume Violet Aura Type: Armor Locations: Costume_Garment: true ArmorLevel: 1 EquipLevelMin: 1 Script: | hateffect(HAT_EF_160LV_Warlock_Violet,true); UnEquipScript: | hateffect(HAT_EF_160LV_Warlock_Violet,false); If I'm missing a resource file, I don't know what should I look for because it's not formatted like the others hateffects. Ex. [HatEFID.HAT_EF_Full_BloomCherry_Tree] = { resourceFileName = "efst_Full_BloomCherry_Tree\\Full_BloomCherry_Tree.str", hatEffectPos = -6, hatEffectPosX = 0, isRenderBeforeCharacter = true }, Quote Link to comment Share on other sites More sharing options...
0 yozzyurubuza Posted May 9 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 9 Reputation: 0 Joined: 02/01/17 Last Seen: Sunday at 01:23 PM Author Share Posted May 9 Found out that these effects were hardcoded in jRO client. Event reference: https://ragnarokonline.gungho.jp/special/3rdjob-master-program/ Quote Link to comment Share on other sites More sharing options...
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yozzyurubuza
How do I use the hateffects of these?
In the file HatEffectInfo.lub
For example, whenever I try to use the value of HAT_EF_LEVEL160_VIOLET (112) or use its actual name and put it in a script like this, nothing happens.
If I'm missing a resource file, I don't know what should I look for because it's not formatted like the others hateffects.
Ex.
[HatEFID.HAT_EF_Full_BloomCherry_Tree] = { resourceFileName = "efst_Full_BloomCherry_Tree\\Full_BloomCherry_Tree.str", hatEffectPos = -6, hatEffectPosX = 0, isRenderBeforeCharacter = true },
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