Good night friends.
Guys, I did a search on the forum, but I couldn't find a detailed explanation.
If someone could tell me how I can reduce the freezing time based on luk.
Would the modification be done right here?
Quote
case SC_FREEZE:
sc_def = status->mdef*100;
sc_def2 = status->luk*10 + status_get_lv(bl)*10 - status_get_lv(src)*10;
tick_def2 = status_src->luk*-10; // Caster can increase final duration with luk
break;
Example: Normal freezing lasts an average of 10 seconds.
with 100 luk it would reduce it to 4 seconds frozen.
I've already tried a few ways here but none with success.
Question
Yukaiii
Good night friends.
Guys, I did a search on the forum, but I couldn't find a detailed explanation.
If someone could tell me how I can reduce the freezing time based on luk.
Would the modification be done right here?
Example: Normal freezing lasts an average of 10 seconds.
with 100 luk it would reduce it to 4 seconds frozen.
I've already tried a few ways here but none with success.
Thank you very much in advance!!
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