The forums will be going offline for an extended maintenance period at 1400hrs GMT on 19th June 2025. The number of hours for this downtime is intentionally not advertised due to the nature of these upgrades.
×
- 0
Movement lockout when using skills manually
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
dckk
Hi, I've noticed a behavior for a while where, upon using skills, there's a small motion lockout regardless of whether an animation is playing or not. This lockout seems to be less pronounced with autospells, and it doesn't occur at all when using items— for example, with a mounting item one can go from walking to riding a mount in one fluid motion without ever stopping.
I'm not very familiar with the source for something like animation lengths, but it seems to me skills are only locking out this way because of an arbitrary delay built in? The end result I'd like to achieve is that some skills can be exempted from this delay so that there would be no difference in motion fluidity from using a mount skill or a mount item, for example.
Any pointers on where to look into this greatly appreciated, thanks!
Link to comment
Share on other sites
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.