Sallycantdance Posted December 23, 2023 Group: Members Topic Count: 225 Topics Per Day: 0.14 Content Count: 798 Reputation: 12 Joined: 12/04/20 Last Seen: Monday at 09:00 AM Share Posted December 23, 2023 (edited) hello can we add free healer for level 90 below and only 99 level will pay? Quote prontera,162,197,4 script Healer 569,{ //buffs for everyone .@Price = 200; // Zeny required for heal if (@HD > gettimetick(2)) end; if (.@Price) { message strcharinfo(0), "Healing costs is " + callfunc("F_InsertComma",.@Price) + " Zeny."; if (Zeny < .@Price) end; Zeny -= .@Price; } specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; specialeffect2 EF_HEAL2; percentheal 100,100; sc_end SC_STONE; sc_end SC_SLOWDOWN; sc_end SC_FREEZE; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_CONFUSION; sc_end SC_BLIND; sc_end SC_BLEEDING; sc_end SC_DECREASEAGI; sc_end SC_POISON; sc_end SC_HALLUCINATION; sc_end SC_STRIPWEAPON; sc_end SC_STRIPARMOR; sc_end SC_STRIPHELM; sc_end SC_STRIPSHIELD; sc_end SC_CHANGEUNDEAD; sc_end SC_ORCISH; sc_end SC_BERSERK; sc_end SC_SKE; sc_end SC_SWOO; sc_end SC_SKA; sc_end SC_BURNING; sc_end SC_FREEZING; sc_end SC_FEAR; while (getbrokenid(1)) { repair(1); set .@i, .@i +1; } if (.@i) dispbottom .@i + " items repaired."; // Identify all unidentified items getinventorylist; for( set .@i,0; .@i < @inventorylist_count; set .@i, .@i +1 ) { if ( @inventorylist_identify[.@i] == 1 ) continue; delitem2 @inventorylist_id[.@i],1,0,0,0,0,0,0,0; getitem @inventorylist_id[.@i],1; set .@count, .@count +1; } if (.@count) dispbottom .@count +" items identified."; //vip buffs if(vip_status(VIP_STATUS_ACTIVE)){ sc_start SC_SUFFRAGIUM,60000,3; sc_start SC_GLORIA,60000,5; sc_start SC_IMPOSITIO,60000,5; sc_start SC_ANGELUS,60000,10; sc_end SC_STONE; sc_end SC_SLOWDOWN; sc_end SC_FREEZE; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_CONFUSION; sc_end SC_BLIND; sc_end SC_BLEEDING; sc_end SC_DECREASEAGI; sc_end SC_POISON; sc_end SC_HALLUCINATION; sc_end SC_STRIPWEAPON; sc_end SC_STRIPARMOR; sc_end SC_STRIPHELM; sc_end SC_STRIPSHIELD; sc_end SC_CHANGEUNDEAD; sc_end SC_ORCISH; sc_end SC_BERSERK; sc_end SC_SKE; sc_end SC_SWOO; sc_end SC_SKA; sc_end SC_BURNING; sc_end SC_FREEZING; sc_end SC_FEAR; while (getbrokenid(1)) { repair(1); set .@i, .@i +1; } if (.@i) dispbottom .@i + " items repaired."; // Identify all unidentified items getinventorylist; for( set .@i,0; .@i < @inventorylist_count; set .@i, .@i +1 ) { if ( @inventorylist_identify[.@i] == 1 ) continue; delitem2 @inventorylist_id[.@i],1,0,0,0,0,0,0,0; getitem @inventorylist_id[.@i],1; set .@count, .@count +1; } if (.@count) dispbottom .@count +" items identified."; // sc_start SC_STRFOOD,60000,10; // sc_start SC_INTFOOD,60000,10; // sc_start SC_DEXFOOD,60000,10; // sc_start SC_AGIFOOD,60000,10; // sc_start SC_VITFOOD,60000,10; // sc_start SC_LUKFOOD,60000,10; } end; } Edited December 27, 2023 by GM Winter Quote Link to comment Share on other sites More sharing options...
0 Winterfox Posted December 26, 2023 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 245 Reputation: 93 Joined: 06/30/18 Last Seen: November 27, 2024 Share Posted December 26, 2023 (edited) if(BaseLevel >= 90) { if(Zeny < .@price) { message(strcharinfo(0), "Healing costs " + callfunc("F_InsertComma",.@Price) + " Zeny."); end; } Zeny -= .@price; } specialeffect2 EF_HEAL2; percentheal 100,100; Edited December 26, 2023 by Winterfox 1 Quote Link to comment Share on other sites More sharing options...
0 AceofSpades Posted December 23, 2023 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 114 Reputation: 6 Joined: 03/02/18 Last Seen: 8 hours ago Share Posted December 23, 2023 if(BaseLevel == 99 && Zeny < .@Price) { message strcharinfo(0), "Healing costs is " + callfunc("F_InsertComma",.@Price) + " Zeny."; end; Zeny -= .@Price; } if(BaseLevel <= 90){ specialeffect2 EF_HEAL2; percentheal 100,100; } Quote Link to comment Share on other sites More sharing options...
0 Sallycantdance Posted December 25, 2023 Group: Members Topic Count: 225 Topics Per Day: 0.14 Content Count: 798 Reputation: 12 Joined: 12/04/20 Last Seen: Monday at 09:00 AM Author Share Posted December 25, 2023 On 12/23/2023 at 8:55 PM, AceofSpades said: if(BaseLevel == 99 && Zeny < .@Price) { message strcharinfo(0), "Healing costs is " + callfunc("F_InsertComma",.@Price) + " Zeny."; end; Zeny -= .@Price; } if(BaseLevel <= 90){ specialeffect2 EF_HEAL2; percentheal 100,100; } hello its not deduction zeny in level 99 or above level 90 i insert it here Quote prontera,153,192,5 script Healer 569,{ //buffs for everyone if(BaseLevel == 99 && Zeny < .@Price) { message strcharinfo(0), "Healing costs is " + callfunc("F_InsertComma",.@Price) + " Zeny."; end; Zeny -= .@Price; } if(BaseLevel <= 90){ specialeffect2 EF_HEAL2; percentheal 100,100; } specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; specialeffect2 EF_HEAL2; percentheal 100,100; Quote Link to comment Share on other sites More sharing options...
0 Sallycantdance Posted December 27, 2023 Group: Members Topic Count: 225 Topics Per Day: 0.14 Content Count: 798 Reputation: 12 Joined: 12/04/20 Last Seen: Monday at 09:00 AM Author Share Posted December 27, 2023 6 hours ago, Winterfox said: if(BaseLevel >= 90) { if(Zeny < .@price) { message(strcharinfo(0), "Healing costs " + callfunc("F_InsertComma",.@Price) + " Zeny."); end; } Zeny -= .@price; } specialeffect2 EF_HEAL2; percentheal 100,100; thank you so much buds Quote Link to comment Share on other sites More sharing options...
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Sallycantdance
hello can we add free healer for level 90 below and only 99 level will pay?
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