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Q>Regarding Channel Settings


GM Winter

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hello everyone i would like to ask the proper config of channel conf i tested it and in the side of the sender the he can see it #global #support #trade
 but in dual login it cant see it how to fix it that the other players will also see whats on the channel message of the sender

heres my channelconf

Quote

// Channel System Configuration File
channel_config: {

    /* Colors available */
    colors: {
        Default: "0xffffff" /* Custom channels will use the first in the list unless a color is selected through @channel. */
        Red: "0xff0000"
        Blue: "0x83cfe9"
        Orange: "0xe57c00"
        Cyan: "0x00b89d"
        Yellow: "0xffff90"
        Green: "0x28bf00"
        White: "0xFFFFFF"
        Purple: "0xD67FFF"
        LightGreen: "0xB6FF00"
        Normal: "0x00ff00"
        /* Add as many colors as you'd like. */
    }

    /**
     * Private channel config
     * - Always CHAN_TYPE_PUBLIC
     * - Always displayed in chat log as "#channel_name: <name>: <chat>"
     * - ID of private channels start at 1000
     **/
    private_channel: {
        allow: true              // (bool)    Allow player to create their own channel?
        color: "Default"      // (string)    Default color, see colors
        delay: 1000              // (int)    Chat delay for each member
        max_member: 1000      // (int)    Max members
        self_notif: true      // (bool)    Show message when player enters or leaves the channel
        join_notif: false      // (bool)    Show message when player joined the channel
        leave_notif: false      // (bool)    Show message when player leaves the channel
        /* Moderation feature for channel owner, allowed to: */
        ban: true              // (bool)    Ban players
        kick: true              // (bool)    Kick players
        color_override: false // (bool)    Allow players to change the private channel color to their own
        change_delay: false      // (bool)    Allow players to change the private channel delay to their own
    }

    /**
     * Default server channels
     **/
    channels: (
    /**
     * Structure
    {
        name: "#channel"         // (string)    Channel name
        password: ""             // (string)    Channel password
        alias: "[Channel]"         // (string)    Message from this that channel will be displayed instead the channel name
        color: "Default"         // (string)    Channel color
        type: "CHAN_TYPE_PUBLIC" // (string)    Channel type: CHAN_TYPE_PUBLIC, CHAN_TYPE_ALLY, CHAN_TYPE_MAP
        autojoin: false             // (bool)    Players will auto join channel
        delay: 1000                 // (int)    Chat delay for each player
        leave: true                 // (bool)    Player is allowed to leave the channel
        chat: true                 // (bool)    Player is allowed to chat on this channel
        color_override: false     // (bool)    Allow players to change the private channel color to their own
        self_notif: true         // (bool)    Show message when player enters or leaves the channel
        join_notif: false         // (bool)    Show message when player joined the channel
        leave_notif: false         // (bool)    Show message when player leaves the channel
        groupid: (0,..,99)         // (list,int)    Only players with valid group IDs are allowed to join. Group with 'channel_admin' can always enter the channel.
        /// All values above are default settings
    },                             // Use comma if followed by other channel
     **/
    {
        name: "#global"
        alias: "[Global]"
        color: "Blue"
        type: "CHAN_TYPE_PUBLIC"
        delay: 30000
        autojoin: false
        leave: false
    },
    {
        name: "#support"
        alias: " "
        color: "Orange"
        type: "CHAN_TYPE_PUBLIC"
        delay: 30000
        autojoin: false
    },
    {
        name: "#trade"
        alias: "[Trade]"
        color: "LightGreen"
        type: "CHAN_TYPE_PUBLIC"
        delay: 30000
        autojoin: false
    }
    )

    /**
     * Channel config for guild alliance
     * For the structure, see the 'channels' above
     **/
    ally: {
        name: "#ally"
        alias: "[Ally]"
        color: "Green"
        type: "CHAN_TYPE_ALLY" // DO NOT CHANGE THIS VALUE
        delay: 30000
        autojoin: false
        leave: false
        chat: false
    }

    /**
     * Channel config for map channel
     * For the structure, see the 'channels' above
     **/
    map: {
        name: "#map"
        alias: "[Map]"
        color: "White"
        type: "CHAN_TYPE_MAP" // DO NOT CHANGE THIS VALUE
        delay: 30000
        autojoin: false
        leave: true
        chat: true
    }
}



 

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They won't be able to see it if they haven't joined the channel.

autojoin: false

 

Set to true. They will join the channel by default.

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