Where do I look to change the success rate of MG_STONECURSE?
I want to make Lv1 at 20% chance and +10% chance for each level.
case NPC_PETRIFYATTACK:
sc_start2(src,bl,SC_STONEWAIT,(16+4*skill_lv),skill_lv,src->id,skill_get_time2(skill_id,skill_lv),skill_get_time(skill_id, skill_lv));
break;
Question
jamesandrew
Where do I look to change the success rate of MG_STONECURSE?
I want to make Lv1 at 20% chance and +10% chance for each level.
case NPC_PETRIFYATTACK: sc_start2(src,bl,SC_STONEWAIT,(16+4*skill_lv),skill_lv,src->id,skill_get_time2(skill_id,skill_lv),skill_get_time(skill_id, skill_lv)); break;
Is this correct?
Edited by jamesandrew1 answer to this question
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