ran0120 Posted July 21, 2023 Posted July 21, 2023 Is it possible to change the player's size when they use @size from medium to large/small for them to be affected by equip/card modifiers like Minorous Card? Thank you. Quote
0 Winterfox Posted July 21, 2023 Posted July 21, 2023 You can use the item scripts and use the @size command on equip and unequip. Example: - Id: 4126 AegisName: Minorous_Card Name: Minorous Card Type: Card Buy: 20 Weight: 10 Locations: Right_Hand: true Flags: BuyingStore: true DropEffect: CLIENT Script: | atcommand("@size 2"); bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5; UnEquipScript: | atcommand("@size 0"); Quote
0 ran0120 Posted July 21, 2023 Author Posted July 21, 2023 (edited) 22 minutes ago, Winterfox said: You can use the item scripts and use the @size command on equip and unequip. Example: - Id: 4126 AegisName: Minorous_Card Name: Minorous Card Type: Card Buy: 20 Weight: 10 Locations: Right_Hand: true Flags: BuyingStore: true DropEffect: CLIENT Script: | atcommand("@size 2"); bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5; UnEquipScript: | atcommand("@size 0"); What I meant was when a character uses @size to change their size, the size of the player changes from medium to small/large. If for example, the player uses @size 2 to change in size and their sprite becomes bigger, I want their overall size to be changed from medium to large as well so that if another player has a Minorous Card equipped the big player will receive 15% more damage as they are now considered as a Large enemy. Like how a mounted character changes from medium to large if the settings are enabled in the conf folder. Edited July 21, 2023 by ran0120 Quote
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ran0120
Is it possible to change the player's size when they use @size from medium to large/small for them to be affected by equip/card modifiers like Minorous Card? Thank you.
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