i have a script made by a friend, someone the script is not complete and my friend is out of reach atm,
the objective is when a player kill 10 poring, player will get a massage " congratulation you have unlock hidden quest, would you like to accept this quest?"
in the massage it will tell you what is the quest name, how many monster does a player need to kill and the reward, i do plan to use on other monster kill for this hidden quest.
example :
-kill 10 poring will trigger a quest offer, kill 100 poring get 100 base and job exp plus an item
-kill 10 lunatic will trigger a quest offer, kill 100 lunatic get 100 base and job exp plus an item
-kill 10 zombie trigger a quest offer, kill 100 zombie get 100 base and job exp plus an item
and there will be indicator on bottom right of player screen showing current quest status
Spoiler
- script DQuestSystem-1,{OnNPCKillEvent:
setd "DQuestS_"+killedrid+"_",getd("DQuestS_"+killedrid+"_")+1;if(getd("DQuestS_"+killedrid+"_")==10){
mes "You killed "+getd("DQuestS_"+killedrid+"_")+" "+strmobinfo(1, killedrid);
next;
mes "Do you want to kill 100 "+strmobinfo(1, killedrid)+" as a quest ?";
menu "Take this quest",Acc,"Nope, thx",Den;}else{if(getd("DQuestS_"+killedrid+"_")<100&& getd("DQuestS_"+killedrid+"_ACK")==1){
dispbottom "["+getd("DQuestS_"+killedrid+"_")+"/100] "+strmobinfo(1,killedrid);}else{if(getd("DQuestS_"+killedrid+"_")==100&& getd("DQuestS_"+killedrid+"_ACK")==1){
dispbottom strmobinfo(1,killedrid)+" hunt complete !! 100/100";setBaseExp,BaseExp+(100*strmobinfo(6,killedrid));setZeny,Zeny+(1000*strmobinfo(3, killedrid));}}}
end;Acc:
setd "DQuestS_"+killedrid+"_ACK",1, getcharid(0);
close;
end;Den:
close;
end;}
Question
Dolphin86
i have a script made by a friend, someone the script is not complete and my friend is out of reach atm,
the objective is when a player kill 10 poring, player will get a massage " congratulation you have unlock hidden quest, would you like to accept this quest?"
in the massage it will tell you what is the quest name, how many monster does a player need to kill and the reward, i do plan to use on other monster kill for this hidden quest.
example :
-kill 10 poring will trigger a quest offer, kill 100 poring get 100 base and job exp plus an item
-kill 10 lunatic will trigger a quest offer, kill 100 lunatic get 100 base and job exp plus an item
-kill 10 zombie trigger a quest offer, kill 100 zombie get 100 base and job exp plus an item
and there will be indicator on bottom right of player screen showing current quest status
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.