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[Showcase] Alternative PvP Modes


Mastagoon

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Hi everyone

Now I used to play PvP all the time in classic and early renewal. But unforutnately PvP in RO is extremely unbalanced not really that great, especially in Renewal.

So I came up with the idea to take a different approach to PvP, and today I'll share with you three PvP modes that I created.

Some of these modes require source modification, but alot of the mechanics can be achieved with scripts only, I hope you enjoy ; )

 

PvP Mode: Abracadabra

Spoiler

This pvp mode is more focused toward having a fun experience rather than competition.

Rules: 

  • In this mode, players can only use the skills Abracadabra, Sight, and Hiding.
  • Abracadabra does not consume yellow gemstones on cast inside the map.
  • All players will have their hotkeys replaced with the skills mentioned above (Upon leaving the PvP map, your hotkeys will be restored).
  • All players will have their gears unequipped, and they cannot re-equip them inside (Although your gear will be re-equipped when you leave the map).
  • All external buffs, homunculi, wargs/falcons will be removed, and your stats will be reset to 1.
  • All consumable items cannot be used.
  • The damage of all skill cast through abracadabra is multiplied for up to 50 fold.

 

Gameplay video (old):

 

PvP Mode: Rapidfire

Spoiler

Inspired by League of Legends URF mode, this pvp mode allows players to spam all their skills and come up with creative builds that would work in normal PvP.

Rules:

Players in this mode will recieve the following effects:

  • -100% Variable and fixed Cast Time.
  • -90% Skill After cast delay.
  • -85% Cooldown on all skills.
  • Attack speed will be set to 193.
  • Skills usage will not consume any SP (unless the skill itself uses SP, like Asura Strike)
  • All consumable items cannot be used.
  • Damage from all sources is reduced by 90%.
  • Players recover 20% of their max HP every 10 seconds.
  • Killing another player will restore 100% of your HP.

Gameplay video:

 

 

PvP Mode: Biohazard

Spoiler

Players in this mode will be transformed into one of the 13 Bio Lab monsters randomly, and their skills and stats will be changed according to the transformation.

Each one of the 13 playable characters has some strength and weaknesses, knowing and exploiting these weaknesses is the key to victory.

In this mode, there's only 4 possible types of debuffs (Stone curse, Freezing, Stun, Silence) and each Character has a certain resistance against these statuses.

For example, Players who turn into Lord Knight Seyren will have a very high movement speed , HP, and base ATK. but will be vulnerable to freeze and stone curse effects. But players who turn into High Priest Margreta will be immune to freeze and stone effects and have lower HP value.

 

Rules:

  • In this mode, players can only use the five skills they get depending on their transformation.
  • Skills that normally need specific equipment to use will bypass their requirements (so you can use autoguard without a shield, arrow shower without a bow, etc..)
  • All players will have their hotkeys replaced with the skills mentioned above (Upon leaving the PvP map, your hotkeys will be restored).
  • All players will have their gears unequipped, and they cannot re-equip them inside (Although your gear will be re-equipped when you leave the map).
  • All external buffs, homunculi, wargs/falcons will be removed, and stats will be reset to a certain value depending on the transformation.
  • The maximum HP of each player will be set to a certain value depending on their transformation.
  • All consumable items cannot be used.
  • Killing another player fully restores your HP.
  • Players will be warped out immediately after death.
  •  

List of playable characters:

 

High Wizard Katrinn:

Skills available: Frost Diver, Jupitel Thunder, Storm Gust, Lord Varmilion, Mystical Amplification

MaxHP: 50,000 (lowest)

 

Professor Celia:

Skills available: Double Casting, Wall of Fog, Stone Curse, Firebolt, Spider Web

MaxHP: 70,000

 

Lord Knight Seyren:

Skills available: Bash, Magnum Break, Charge Attack, Provoke, Berserk

MaxHP: 140,000

 

Paladin Randel:

Skills available: Autoguard, Reflect Shield, Shield Charge, Holy Cross, Grand Cross

MaxHP: 180,000 (Highest)

 

High Priest Margreta:

Skills available: Safety Wall, Pneuma, Lex Divina High Heal, Holy Elemental Attack

MaxHP: 80,000

 

Champion Chen:

Skills available: Chain Combo, Combo Finish, Tiger Fist, Chain Crush Combo, Ruwach  

MaxHP: 90,000

 

Assassin Cross Eremes:

Skills available: Cloaking (lvl2), Venom Splasher, Meteor Assault, Soul Destroyer, Sonic Blow

MaxHP: 60,000

 

Stalker Gertie:

Skills available: Chasewalk, Hiding, Backstab, Close Confine, Preserve, and Plagiarism

MaxHP: 90,000

 

Creator Flamel:

Skills available: Cannibalize, Create Marine Sphere, Demonstration, Acid Terror, Potion Pitcher

MaxHP: 80,000

 

Mastersmith Haward:

Skills available: Weapon Perfection, Cart Boost, Maximum Thrust, Hammerfall, Cart Termination

MaxHP: 140,000

 

Sniper Cecil:

Skills available: Sharp Shooting, Concentration, Arrow Shower, Freezing Trap, Land Mine

MaxHP: 70,000

 

Clown Alphoccio/Gypsy Trentieni:

 

Skills available: Arrow Vulcan, Concentration, Tarot Card of Fate, Scream/Frost Joker, A Poem of Bragi

MaxHP: 80,000

 

Gameplay Video:

note: this video is dated now and does not include all the 13 characters:

 

What do you guys think of this approach to pvp? is there a pvp mode you'd like to see in RO? please reply with your thoughts, Cheers.

Edited by Mastagoon
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2 and 3 - is's balanced at all

1st - common event Abra. You also can add Taro cards. Coma + Dmg = Death

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