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HEEEEEELP! Reflect from shortweaponreturndamage ORC LORD


gemeru_boy

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Hi i have this batle.c
if (flag & BF_SHORT) {//Bounces back part of the damage.
        if ( (skill_get_inf2(skill_id, INF2_ISTRAP) || !status_reflect) && sd && sd->bonus.short_weapon_damage_return && skill_id != WS_CARTTERMINATION && skill_id != GS_DESPERADO) {
            rdamage += damage * sd->bonus.short_weapon_damage_return / 100;
            rdamage = i64max(rdamage,1);
        } else if( status_reflect && sc && sc->count ) {
            if( sc->data[SC_REFLECTSHIELD] ) {
                struct status_change_entry *sce_d;
                struct block_list *d_bl = NULL;

With this Cart and Desperado bypass that kind of reflect, but what im trying now is when i do melee damage, that damage not get reflected with ATK_BLOCK (AUTO GUARD OF SAFETY WALL), i know this is official server but i really want to avoid this feature PLEASE HELP ME I DONT KNOW ANYTHING ABOUT PROGRAMMING =(

PD sorry for my english but i cant fing any solution in net and i was looking for 3 days and nothing =(

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