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gemeru_boy

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  1. Hi i have this batle.c if (flag & BF_SHORT) {//Bounces back part of the damage. if ( (skill_get_inf2(skill_id, INF2_ISTRAP) || !status_reflect) && sd && sd->bonus.short_weapon_damage_return && skill_id != WS_CARTTERMINATION && skill_id != GS_DESPERADO) { rdamage += damage * sd->bonus.short_weapon_damage_return / 100; rdamage = i64max(rdamage,1); } else if( status_reflect && sc && sc->count ) { if( sc->data[SC_REFLECTSHIELD] ) { struct status_change_entry *sce_d; struct block_list *d_bl = NULL; With this Cart and Desperado bypass that kind of reflect, but what im trying now is when i do melee damage, that damage not get reflected with ATK_BLOCK (AUTO GUARD OF SAFETY WALL), i know this is official server but i really want to avoid this feature PLEASE HELP ME I DONT KNOW ANYTHING ABOUT PROGRAMMING =( PD sorry for my english but i cant fing any solution in net and i was looking for 3 days and nothing =(
  2. Hola buen dia, tengo esto en batle.c if (flag & BF_SHORT) {//Bounces back part of the damage. if ( (skill_get_inf2(skill_id, INF2_ISTRAP) || !status_reflect) && sd && sd->bonus.short_weapon_damage_return && skill_id != WS_CARTTERMINATION && skill_id != GS_DESPERADO) { rdamage += damage * sd->bonus.short_weapon_damage_return / 100; rdamage = i64max(rdamage,1); } else if( status_reflect && sc && sc->count ) { if( sc->data[SC_REFLECTSHIELD] ) { struct status_change_entry *sce_d; struct block_list *d_bl = NULL; Logrè que weapon_damage_return fuera ignorado por cart y por desperado, lo que no logro es que el daño no sea reflejado cuando el ataque es bloqueado o hay miss (auto guard o safety wall), este es el asunto del reflect de la ORC y la valky manteau que aunque el oponente esta en safetywall o el auto guard hace un proc aun asi el daño es reflejado, quiero evitar eso, se que hay una variable ATK_BLOCK que puede ayudar pero nosè como usarla, la verdad soy malisimo para la programaciòn gracias por la ayuda
  3. Or i was thinking, Can i delete this parameter from an item? for example Valky manteu and replace it with Crusader skill Reflect with formula to adapt to the current description of the item?
  4. Hi guys im new here and a totally noob, well im trying that Cart Termination (WS_CARTTERMINATION) ignores items or skills that have this parameter SP_short_weapon_damage_return or ShortWeaponDamageReturn that is how is shown in ratemyserver, or vice versa Same happens with auto guard or safety wall, will take reflect asura or any melee if Shortweapondamagereturn is present, thx Im just trying Cart termination to get not reflected by any source, thx and really sorry about my terrible english. im in pre renewal.
  5. Justo lo que buscaba, una pregunta, quiero hacer un server puro pre renewal con las mecanicas antiguas, y que vaya solo hasta el episodio 12 de ragnarok, esto lo puedo modificar aquí desde el cliente full de 2020?, si no se puede modificar desde aqui mismo con el cliente que aportas, puedo descargar un private server y trabajar desde ese? o simplemente jodido? muchas gracias. mi proyecto es un high rate que murio hace años y quisiera revivirlo.
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