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Lightpillar effect on makeitem script command?
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Question
Shirohige
Hello everyone
I was wondering if it would be somehow possible to add the lightpillar feature from item_flag.txt to the makeitem script command? Like would it be possible to add another parameter to the script command to add the flag from item_flag.txt so when the item is generated / droped next to the character via the makeitem command it behaves like it would've droped from a normal monster and generate the coloured lightpillar?
So I thought about adding after the <Y>,<Flag>; where you then can put in the number like explained inside the item_flag.txt for ex.:
makeitem 12123,1,.@map$,.@x,.@y,2048;
So this would drop the item next to the character with the orange pillar effect.
Screen attached to show what I mean with lightpillar effect.
Thanks in advance for any help!
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