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Map Announcer Debug (guild_mapname2gc)


JuNiNDev

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Hello I would like a little help to configure this script:

Spoiler

//===== Immortals-RO Script ==================================
//= Map Description Announcer
//===== By: ==================================================
//= Meroy of Immortals-RO (http://immortalsro.com)
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Similar to "/where"
//===== Changelogs: ==========================================
//= 1.0 First Version
//===== Additional Comments: =================================
//= 1.0 Initial Release - [Meroy] 
//============================================================
-    script    Map_Des_Announcer    -1,{
OnInit:
    
    setarray .townMaps$,
        //<mapname>,<Map Nick>,
        "alberta",      "Alberta",
        "aldebaran",    "Aldebaran",
        "amatsu",       "Amatsu, the Land of Destiny",
        "ayothaya",     "Ayothaya",
        "bat_room",     "the Battlegrounds Lobby",
        "brasilis",     "Brasilis",
        "comodo",       "Comodo, the Beach Town",
        "dicastes01",   "El Dicastes, the Sapha Capital",
        "dicastes02",   "Brumbeld Jorhi Forest",
        "einbech",      "Einbech, the Mining Village",
        "einbroch",     "Einbroch, the City of Steel",
        "geffen",       "Geffen, The City of Magic",
        "gonryun",      "Gonryun, the Hermit Land",
        "hugel",        "Hugel, the Power Source City",
        "izlude",       "Izlude Town, Satellite of Prontera",
        "jawaii",       "Jawaii, the Honeymoon Island",
        "lighthalzen",  "Lighthalzen, the City-State of Prosperity",
        "louyang",      "Louyang, the Highland",
        "xmas",         "Lutie, the Snow Village",    
        "manuk",        "Manuk",
        "mid_camp",     "Midgard Expedition Camp",
        "morocc",       "the Morroc Accident Site",
        "moscovia",     "Moscovia",
        "nameless_i",   "Nameless Island",
        "niflheim",     "Niflheim, Realm of the Dead",
        "payon",        "Payon Town",
        "prontera",     "Prontera City, Capital of Rune-Midgard",
        "rachel",       "Rachel, Capital of Arunafelz, the Study Nation", 
        "splendide",    "Splendide",
        "prt_monk",     "the St. Capitolina Abbey",
        "thor_camp",    "Thor Camp",
        "veins",        "Veins, the Desert Village",
        "yuno",         "Yuno, Capital of Schwarzwald Republic",
        "umbala",       "The Wootan Tribe's Village, Umbala";
    .size = getarraysize( .townMaps$ );
    for( .@i = 0; .@i < .size; .@i += 2 )
        setmapflag .townMaps$[.@i], mf_loadevent;    
    end;

OnPCLoadMapEvent:
    if( strcharinfo(3) == @last_map$ )
        end;
    for( .@i = 0; .@i < .size; .@i += 2 )
        if( strcharinfo(3) == .townMaps$[.@i] )
        {
            announce "Welcome to "+ .townMaps$[.@i+1] +"",bc_self, 0x00FFFF,FW_NORMAL,16;
            soundeffect "priest_gloria.wav",0;
            @last_map$ = strcharinfo(3);
        }
    }
    end;
}
prontera    mapflag    loadevent
morocc    mapflag    loadevent
geffen    mapflag    loadevent
payon    mapflag    loadevent
alberta    mapflag    loadevent
izlude    mapflag    loadevent
aldebaran    mapflag    loadevent
xmas    mapflag    loadevent
comodo    mapflag    loadevent
yuno    mapflag    loadevent
amatsu    mapflag    loadevent
gonryun    mapflag    loadevent
umbala    mapflag    loadevent
niflheim    mapflag    loadevent
louyang    mapflag    loadevent
jawaii    mapflag    loadevent
ayothaya    mapflag    loadevent
einbroch    mapflag    loadevent
lighthalzen    mapflag    loadevent
hugel    mapflag    loadevent
rachel    mapflag    loadevent
veins    mapflag    loadevent
moscovia    mapflag    loadevent
manuk    mapflag    loadevent
splendide    mapflag    loadevent
brasilis    mapflag    loadevent
dicastes01    mapflag    loadevent
mora    mapflag    loadevent
dewata    mapflag    loadevent
malangdo    mapflag    loadevent

this happens every time I use the command: @go 0 / @go 1 

 

Sem-Título-1.jpg

Edited by juniorbocask8
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