marinho Posted February 29, 2020 Group: Members Topic Count: 10 Topics Per Day: 0.01 Content Count: 18 Reputation: 0 Joined: 02/14/20 Last Seen: April 21, 2024 Share Posted February 29, 2020 Eu estava querendo tirar a possibilidade dos itens quebrarem ao refinar e em vez disso fazer com que eles descessem de nível, é possivel fazer algo assim? Quote Link to comment Share on other sites More sharing options...
LOOLP - OFF Posted February 29, 2020 Group: Members Topic Count: 12 Topics Per Day: 0.01 Content Count: 233 Reputation: 51 Joined: 12/20/18 Last Seen: March 10, 2021 Share Posted February 29, 2020 Sim. Quote Link to comment Share on other sites More sharing options...
marinho Posted February 29, 2020 Group: Members Topic Count: 10 Topics Per Day: 0.01 Content Count: 18 Reputation: 0 Joined: 02/14/20 Last Seen: April 21, 2024 Author Share Posted February 29, 2020 Como? Quote Link to comment Share on other sites More sharing options...
buraquera Posted July 28, 2020 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 68 Reputation: 8 Joined: 05/12/20 Last Seen: April 6 Share Posted July 28, 2020 em npc/merchant/refine.txt na funcao refinemain Onde tem "failedrefitem .@part;" voce tem que trocar para o comando que voce deseja. Quote Link to comment Share on other sites More sharing options...
PhelipeSMiranda Posted June 8, 2021 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 06/08/21 Last Seen: August 10, 2021 Share Posted June 8, 2021 mas o que colocar neste campo para ele voltar um nível? Quote Link to comment Share on other sites More sharing options...
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