hello. I'm trying to make a Koth type event but the problem is when a guild breaks an emperium, the other guilds stays in the map. How can I make the other guilds warp to other maps like in normal woe when someone breaks the emperium? Here's my current on break script.
OnEmpDead:
set $koegid, getcharid(2);
announce "The current King of The Hill is the [" + strcharinfo(2) + "] guild.", 0;
sleep2 5000;
monster "guild_vs1",50,50,"Emperium",1288,1,"The King::OnEmpDead";
donpcevent "::OnRevKoE";
end;
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hydro_ran
hello. I'm trying to make a Koth type event but the problem is when a guild breaks an emperium, the other guilds stays in the map. How can I make the other guilds warp to other maps like in normal woe when someone breaks the emperium? Here's my current on break script.
OnEmpDead:
set $koegid, getcharid(2);
announce "The current King of The Hill is the [" + strcharinfo(2) + "] guild.", 0;
sleep2 5000;
monster "guild_vs1",50,50,"Emperium",1288,1,"The King::OnEmpDead";
donpcevent "::OnRevKoE";
end;
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