Edubul Posted November 16, 2017 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 11/15/17 Last Seen: June 19, 2023 Share Posted November 16, 2017 Someone can explain me because my script don't sign the item with Guild's name, this make the item with "Nameless". getitem2 .@item,1,1,0,0,254,0,getcharid(2)&0xffff,(getcharid(2)>>16)&0xffff; Thx for your answers! Quote Link to comment Share on other sites More sharing options...
1 Haziel Posted November 16, 2017 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted November 16, 2017 Well, because the 'signature' isn't bound to the item, it's a 'link' between the item and the character who signed it. So, when you get a variable and uses the math to make a getitem2 sign a item you're actually telling the script to link the signature tha a characters name. For it to work the way you want it, you would have to create a source mod similar to wjat people do with those BG consumable items, that extract the 'character name' from a dummy actually non-existent pre-determined character, or make a system where on special accounts, every guild created generates a character with the same name (and ID to make it easier) to link the item to it. 1 Quote Link to comment Share on other sites More sharing options...
0 Edubul Posted November 16, 2017 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 11/15/17 Last Seen: June 19, 2023 Author Share Posted November 16, 2017 Thx @Haziel for your answer!! Quote Link to comment Share on other sites More sharing options...
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Edubul
Someone can explain me because my script don't sign the item with Guild's name, this make the item with "Nameless".
Thx for your answers!
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