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When rearranging the connected players are deleted from the list only,
if the players are offline, they do not delete
any help?
 
 
 
 
//===== Stolao Scripts ================================== 
//= PvP Ladder
//===== Author ================================================== 
//= Stolao (Original Author)
//= Happy (2.0)
//===== Current Version: ===================================== 
//= 2.0(unofficial)
//===== Compatible With: ===================================== 
//= rAthena SVN, Hercules, 3ceam, eAthena
//===== Description: =========================================
// Configurable Pvp Ladder
//===== Comments: ============================================
//= [Stolao]
//  Needs bug testing, please report any bugs
//  Unable to test thurally on my comp atm
//= [Happy]
//  Update* I tested it and found tons of bugs, I'm in rush so 
//  I fixed them myself. It is now working 100%. 
//  The version is unofficial version. Sorry Stolao I fixed it
//  Without your permission XD
//===== Additional Comments: =================================
//= 1.00 Initial Release
//= 1.01 Added Location with veiwing of ladder
//= 1.02 Added GM Menu
//= 1.03 Added atcommand
//= 1.04 Shortend menu script
//= 1.05 Added PvpPoints into confug and script
//= 1.06 Added Abuse Protection
//= 1.07 Made Pvp Points Configurable
//= 1.08 Fixed typo in Reset Option
//= 1.09 Made Amount of pvp points earned configurable
//= 1.0A Ajusted Spacing for easier reading
//= 1.0B Added Warp to savepoint on abuse into config
//= 2.0  (unofficial)Fixed bugs on ranking modification and 
//		 bitwise permissions
//= 2.0b minor fix on resetting the ladder
//= 2.1 tested fix to ladder reset part
//===== Contact Ifo: =========================================
//= [Stolao] 
// 	Email: [email protected]
//= [Happy] 
// 	Email: http://hercules.ws/board/user/164-happy/
//============================================================
prontera,139,174,6	script	PvP Rank	837,{
	mes "[Ladder Event]";
OnPvpLadder:
	mes "Ranking";
	if(getgmlevel() >= .GM){ 								// Menu Generator for GM and Normal Player
		set .@i,select("View Ranking:Leave:Reset PVP Stats");
	} else {  
		set .@i,select("View Ranking:Leave"); 
	}
	switch(.@i) { 											// Where generated menu goes to
		case 3: 											// DReset PvP Stats
			mes "Are you sure you want to delete";
			mes "ALL pvp records?";
			if(select("No:Yes")==1) close;
			next;
			mes "Wait one Moment...";
			mes ".....";
			cleararray $TOPPK$[0],0,127; 					// Clears array where top rank char names are stored.
			cleararray $TOPPK[0],0,127; 					// Clears array where top rank kill count are stored.
			query_sql("DELETE FROM `char_reg_num_db` WHERE `key` = 'pl_pkcount'"); // Clears kills saved on character variables
			set .@self, getcharid(3); 						// Remembers RID of current char talking to npc
			set .@size, query_sql("select account_id from `char` where online = 1", .@aid);
			for(set .@i,0; .@i<.@size; set .@i,.@i+1) {		// Deletes kills of online players
				if(attachrid(.@aid[.@i])){ 					//attach rid of online player 1 by 1 and remove kills
					set pl_pkcount,0;
				}	
			}
			attachrid(.@self); 								// attach remembered rid back
			mes "Cleared pvp data.";
			close;
		case 1: 											// View PvP Records
			for(set .@i,1; .@i <= .MaxPlayers; set .@i,.@i+1){
				mes (.@i)+": "+ $TOPPK$[.@i] +" with "+ $TOPPK[.@i] +" kills";
				if((.@i) % 10 == 0){ // A nice way to create multiple pages by 10 ranks
					if(select("Read More:Leave") == 1){ 
						next; 
					} else { 
						close; 
					}
				}
			}
		case 2:												// Leave
			close;
	}
close;
OnPCKillEvent:
	if(.Options&2 && (agitcheck() || agitcheck2())){ 		// Check to disable during woe
		end;
	}
	if(getgmlevel() <= .GmLvl){
		if(.Options&1 || strcharinfo(3) == .Map$){		
			if(.Options&32){ 							// Repeatkill abuse counter
				for(set .@i,.RepeatCount; .@i > 0; set .@i, .@i-1){
					set @PKedID[.@i+1], @PKedID[.@i]; 	// Old killedrids moved to upper array elements
				}			
				set @PKedID,killedrid; 					// set killedrid to [0] position.				
				for(set .@i,1; .@i < .RepeatCount; set .@i,.@i + 1){
					if(@PKedID[0] == @PKedID[.@i]){ 		// check if killerid same as the previously killedrids
						set .@s, .@s + 1; 					// if all 5 past killedrid are the same then this would become 5 and trigger protection
					} else {
						break; 			// else stop checking
					}
				}
			}			
			if(.@s < .RepeatCount){						// if not abusing kills according to repeatcount
				set pl_pkcount,pl_pkcount + 1;
				if(.Options&16) { 
					set getd(.PointType$),getd(.PointType$) + .PvpEarned; // add points
				}
				if(pl_pkcount > $TOPPK[.MaxPlayers]) { // If higher than last ranker
					for(set .@i,1; .@i <= .MaxPlayers ; set .@i, .@i + 1) { // Reorganize the ranking
						if (pl_pkcount > $TOPPK[.@i] && !.@newrank) {
							set .@newrank,.@i;
						}
						if (strcharinfo(0) == $TOPPK$[.@i] && .@newrank == .@i) {
							setarray $TOPPK$[.@i], strcharinfo(0);
							setarray $TOPPK[.@i], pl_pkcount;
							set .@newrank,0;
							break;
						}
						if ( strcharinfo(0) == $TOPPK$[.@i] && .@newrank != .@i) {
							set .@existrank,.@i;
							break;
						}
					}
					if (.@newrank) {
						for (set .@e,.MaxPlayers; .@e >= 0 ; set .@e, .@e - 1) {
							if (.@e < .@existrank) {
								setarray $TOPPK$[.@e + 1], $TOPPK$[.@e]; // move this ranker backward
								setarray $TOPPK[.@e + 1], $TOPPK[.@e];
							}
							if (.@e == .@newrank) {
								setarray $TOPPK$[.@e], strcharinfo(0);
								setarray $TOPPK[.@e], pl_pkcount;
								if(.Options&4) {
									announce strcharinfo(0)+"'s rank is now "+(.@e)+"",bc_all;
								}
								break;
							}
						}
					}
					
				}
			} else {
				if(.Options&64) { 
					warp "Save",0,0; 
				}	
			}
		}
	}
	end;



OnInit:
	set .GM,99;
	set .MaxPlayers,10;		// Number of Players held in Records
	set .GmLvl,99;			// Highest GM level Able to Hold a Record, if Option 8 is Disabled
	set .Map$,"guild_vs3";		// Map Pvp Must Take Place on in order to Count, if Option 1 is Disabled
	set .RepeatCount,5;		// Number of kills on same person before it detects abuse, max of 128
	set .PointType$,"#PvpPoints";	// Name of points earned, E.G. #Cash Points
	set .PvpEarned,1;		// Number of Pvp Points Earned
	set .Options,4|32|64;			// Bitwise Variable
		//   1:  Only Counts Kills on .Map$ if Disabled
		//   2:  Disables Record Holding during WOE
		//   4:  Announce When Someone Takes a Rank
		//   8:  Allow Gms Above level .GmLvl To Be on Ladder
		//   16: Gain PvP Points on Kills (#PvpPoints)
		//   32: Repeat Kill Protection
		//   64: Warp to Save on abuse
		// Example: "1+2+4 = 7" No Forced Map, Disables Record Holding during WOE and Announces New Record Holders
	bindatcmd("PvpLadder"	,"Pvp_Ladder::OnPvpLadder",0,99);
		waitingroom "PvP Rank - ترتيب الشغب",0;
	end;
}

pvp_n_1-5	mapflag	nobranch
pvp_n_1-5	mapflag	novending
pvp_n_1-5	mapflag	nosave
pvp_n_1-5	mapflag	nowarp
pvp_n_1-5	mapflag	novending
pvp_y_1-2	mapflag	nobranch
pvp_y_1-2	mapflag	novending
pvp_y_1-2	mapflag	nosave
pvp_y_1-2	mapflag	nowarp
pvp_y_1-2	mapflag	novending
pvp_y_1-4	mapflag	nobranch
pvp_y_1-4	mapflag	novending
pvp_y_1-4	mapflag	nosave
pvp_y_1-4	mapflag	nowarp
pvp_y_1-4	mapflag	novending

 

3 answers to this question

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  • 0
Posted

@Hossam You wanted to reset the values regardless if players are online or not?

Tho, i haven't tried to run this in-game but I hope this solves your problem, good luck! ;)

//===== Stolao Scripts ================================== 
//= PvP Ladder
//===== Author ================================================== 
//= Stolao (Original Author)
//= Happy (2.0)
//= Aureon (2.3)
//===== Current Version: ===================================== 
//= 2.3(unofficial)
//===== Compatible With: ===================================== 
//= rAthena SVN, Hercules, 3ceam, eAthena
//===== Description: =========================================
// Configurable Pvp Ladder
//===== Comments: ============================================
//= [Stolao]
//  Needs bug testing, please report any bugs
//  Unable to test thurally on my comp atm
//= [Happy]
//  Update* I tested it and found tons of bugs, I'm in rush so 
//  I fixed them myself. It is now working 100%. 
//  The version is unofficial version. Sorry Stolao I fixed it
//  Without your permission XD
//= [Aureon]
//  Update* I made it all pk values of all characters to be 
//  deleted upon reset (made through request)
//  link: https://rathena.org/board/topic/113064-pvp-rank-reset/
//===== Additional Comments: =================================
//= 1.00 Initial Release
//= 1.01 Added Location with veiwing of ladder
//= 1.02 Added GM Menu
//= 1.03 Added atcommand
//= 1.04 Shortend menu script
//= 1.05 Added PvpPoints into confug and script
//= 1.06 Added Abuse Protection
//= 1.07 Made Pvp Points Configurable
//= 1.08 Fixed typo in Reset Option
//= 1.09 Made Amount of pvp points earned configurable
//= 1.0A Ajusted Spacing for easier reading
//= 1.0B Added Warp to savepoint on abuse into config
//= 2.0  (unofficial)Fixed bugs on ranking modification and 
//		 bitwise permissions
//= 2.0b minor fix on resetting the ladder
//= 2.1 tested fix to ladder reset part
//= 2.3 reset all characters it may be offline or online characters
//===== Contact Ifo: =========================================
//= [Stolao] 
// 	Email: [email protected]
//= [Happy] 
// 	Email: http://hercules.ws/board/user/164-happy/
//============================================================
prontera,139,174,6	script	PvP Rank	837,{
	mes "[Ladder Event]";
OnPvpLadder:
	mes "Ranking";
	if(getgmlevel() >= .GM){ 								// Menu Generator for GM and Normal Player
		set .@i,select("View Ranking:Leave:Reset PVP Stats");
	} else {  
		set .@i,select("View Ranking:Leave"); 
	}
	switch(.@i) { 											// Where generated menu goes to
		case 3: 											// DReset PvP Stats
			mes "Are you sure you want to delete";
			mes "ALL pvp records?";
			if(select("No:Yes")==1) close;
			next;
			mes "Wait one Moment...";
			mes ".....";
			cleararray $TOPPK$[0],0,127; 					// Clears array where top rank char names are stored.
			cleararray $TOPPK[0],0,127; 					// Clears array where top rank kill count are stored.
			query_sql("UPDATE `char_reg_num_db` SET `value` = '0' WHERE `key` = 'pl_pkcount'"); // Clears kills saved on character variables (NEW: on all characters it may be online or offline)
			mes "Cleared pvp data.";
			close;
		case 1: 											// View PvP Records
			for(set .@i,1; .@i <= .MaxPlayers; set .@i,.@i+1){
				mes (.@i)+": "+ $TOPPK$[.@i] +" with "+ $TOPPK[.@i] +" kills";
				if((.@i) % 10 == 0){ // A nice way to create multiple pages by 10 ranks
					if(select("Read More:Leave") == 1){ 
						next; 
					} else { 
						close; 
					}
				}
			}
		case 2:												// Leave
			close;
	}
close;
OnPCKillEvent:
	if(.Options&2 && (agitcheck() || agitcheck2())){ 		// Check to disable during woe
		end;
	}
	if(getgmlevel() <= .GmLvl){
		if(.Options&1 || strcharinfo(3) == .Map$){		
			if(.Options&32){ 							// Repeatkill abuse counter
				for(set .@i,.RepeatCount; .@i > 0; set .@i, .@i-1){
					set @PKedID[.@i+1], @PKedID[.@i]; 	// Old killedrids moved to upper array elements
				}			
				set @PKedID,killedrid; 					// set killedrid to [0] position.				
				for(set .@i,1; .@i < .RepeatCount; set .@i,.@i + 1){
					if(@PKedID[0] == @PKedID[.@i]){ 		// check if killerid same as the previously killedrids
						set .@s, .@s + 1; 					// if all 5 past killedrid are the same then this would become 5 and trigger protection
					} else {
						break; 			// else stop checking
					}
				}
			}			
			if(.@s < .RepeatCount){						// if not abusing kills according to repeatcount
				set pl_pkcount,pl_pkcount + 1;
				if(.Options&16) { 
					set getd(.PointType$),getd(.PointType$) + .PvpEarned; // add points
				}
				if(pl_pkcount > $TOPPK[.MaxPlayers]) { // If higher than last ranker
					for(set .@i,1; .@i <= .MaxPlayers ; set .@i, .@i + 1) { // Reorganize the ranking
						if (pl_pkcount > $TOPPK[.@i] && !.@newrank) {
							set .@newrank,.@i;
						}
						if (strcharinfo(0) == $TOPPK$[.@i] && .@newrank == .@i) {
							setarray $TOPPK$[.@i], strcharinfo(0);
							setarray $TOPPK[.@i], pl_pkcount;
							set .@newrank,0;
							break;
						}
						if ( strcharinfo(0) == $TOPPK$[.@i] && .@newrank != .@i) {
							set .@existrank,.@i;
							break;
						}
					}
					if (.@newrank) {
						for (set .@e,.MaxPlayers; .@e >= 0 ; set .@e, .@e - 1) {
							if (.@e < .@existrank) {
								setarray $TOPPK$[.@e + 1], $TOPPK$[.@e]; // move this ranker backward
								setarray $TOPPK[.@e + 1], $TOPPK[.@e];
							}
							if (.@e == .@newrank) {
								setarray $TOPPK$[.@e], strcharinfo(0);
								setarray $TOPPK[.@e], pl_pkcount;
								if(.Options&4) {
									announce strcharinfo(0)+"'s rank is now "+(.@e)+"",bc_all;
								}
								break;
							}
						}
					}
					
				}
			} else {
				if(.Options&64) { 
					warp "Save",0,0; 
				}	
			}
		}
	}
	end;



OnInit:
	set .GM,99;
	set .MaxPlayers,10;		// Number of Players held in Records
	set .GmLvl,99;			// Highest GM level Able to Hold a Record, if Option 8 is Disabled
	set .Map$,"guild_vs3";		// Map Pvp Must Take Place on in order to Count, if Option 1 is Disabled
	set .RepeatCount,5;		// Number of kills on same person before it detects abuse, max of 128
	set .PointType$,"#PvpPoints";	// Name of points earned, E.G. #Cash Points
	set .PvpEarned,1;		// Number of Pvp Points Earned
	set .Options,4|32|64;			// Bitwise Variable
		//   1:  Only Counts Kills on .Map$ if Disabled
		//   2:  Disables Record Holding during WOE
		//   4:  Announce When Someone Takes a Rank
		//   8:  Allow Gms Above level .GmLvl To Be on Ladder
		//   16: Gain PvP Points on Kills (#PvpPoints)
		//   32: Repeat Kill Protection
		//   64: Warp to Save on abuse
		// Example: "1+2+4 = 7" No Forced Map, Disables Record Holding during WOE and Announces New Record Holders
	bindatcmd("PvpLadder"	,"Pvp_Ladder::OnPvpLadder",0,99);
		waitingroom "PvP Rank - ترتيب الشغب",0;
	end;
}

pvp_n_1-5	mapflag	nobranch
pvp_n_1-5	mapflag	novending
pvp_n_1-5	mapflag	nosave
pvp_n_1-5	mapflag	nowarp
pvp_n_1-5	mapflag	novending
pvp_y_1-2	mapflag	nobranch
pvp_y_1-2	mapflag	novending
pvp_y_1-2	mapflag	nosave
pvp_y_1-2	mapflag	nowarp
pvp_y_1-2	mapflag	novending
pvp_y_1-4	mapflag	nobranch
pvp_y_1-4	mapflag	novending
pvp_y_1-4	mapflag	nosave
pvp_y_1-4	mapflag	nowarp
pvp_y_1-4	mapflag	novending

 

  • Like 1
  • 0
Posted
On 10/6/2017 at 3:12 AM, Aureon said:

@Hossam You wanted to reset the values regardless if players are online or not?

Tho, i haven't tried to run this in-game but I hope this solves your problem, good luck! ;)


//===== Stolao Scripts ================================== 
//= PvP Ladder
//===== Author ================================================== 
//= Stolao (Original Author)
//= Happy (2.0)
//= Aureon (2.3)
//===== Current Version: ===================================== 
//= 2.3(unofficial)
//===== Compatible With: ===================================== 
//= rAthena SVN, Hercules, 3ceam, eAthena
//===== Description: =========================================
// Configurable Pvp Ladder
//===== Comments: ============================================
//= [Stolao]
//  Needs bug testing, please report any bugs
//  Unable to test thurally on my comp atm
//= [Happy]
//  Update* I tested it and found tons of bugs, I'm in rush so 
//  I fixed them myself. It is now working 100%. 
//  The version is unofficial version. Sorry Stolao I fixed it
//  Without your permission XD
//= [Aureon]
//  Update* I made it all pk values of all characters to be 
//  deleted upon reset (made through request)
//  link: https://rathena.org/board/topic/113064-pvp-rank-reset/
//===== Additional Comments: =================================
//= 1.00 Initial Release
//= 1.01 Added Location with veiwing of ladder
//= 1.02 Added GM Menu
//= 1.03 Added atcommand
//= 1.04 Shortend menu script
//= 1.05 Added PvpPoints into confug and script
//= 1.06 Added Abuse Protection
//= 1.07 Made Pvp Points Configurable
//= 1.08 Fixed typo in Reset Option
//= 1.09 Made Amount of pvp points earned configurable
//= 1.0A Ajusted Spacing for easier reading
//= 1.0B Added Warp to savepoint on abuse into config
//= 2.0  (unofficial)Fixed bugs on ranking modification and 
//		 bitwise permissions
//= 2.0b minor fix on resetting the ladder
//= 2.1 tested fix to ladder reset part
//= 2.3 reset all characters it may be offline or online characters
//===== Contact Ifo: =========================================
//= [Stolao] 
// 	Email: [email protected]
//= [Happy] 
// 	Email: http://hercules.ws/board/user/164-happy/
//============================================================
prontera,139,174,6	script	PvP Rank	837,{
	mes "[Ladder Event]";
OnPvpLadder:
	mes "Ranking";
	if(getgmlevel() >= .GM){ 								// Menu Generator for GM and Normal Player
		set .@i,select("View Ranking:Leave:Reset PVP Stats");
	} else {  
		set .@i,select("View Ranking:Leave"); 
	}
	switch(.@i) { 											// Where generated menu goes to
		case 3: 											// DReset PvP Stats
			mes "Are you sure you want to delete";
			mes "ALL pvp records?";
			if(select("No:Yes")==1) close;
			next;
			mes "Wait one Moment...";
			mes ".....";
			cleararray $TOPPK$[0],0,127; 					// Clears array where top rank char names are stored.
			cleararray $TOPPK[0],0,127; 					// Clears array where top rank kill count are stored.
			query_sql("UPDATE `char_reg_num_db` SET `value` = '0' WHERE `key` = 'pl_pkcount'"); // Clears kills saved on character variables (NEW: on all characters it may be online or offline)
			mes "Cleared pvp data.";
			close;
		case 1: 											// View PvP Records
			for(set .@i,1; .@i <= .MaxPlayers; set .@i,.@i+1){
				mes (.@i)+": "+ $TOPPK$[.@i] +" with "+ $TOPPK[.@i] +" kills";
				if((.@i) % 10 == 0){ // A nice way to create multiple pages by 10 ranks
					if(select("Read More:Leave") == 1){ 
						next; 
					} else { 
						close; 
					}
				}
			}
		case 2:												// Leave
			close;
	}
close;
OnPCKillEvent:
	if(.Options&2 && (agitcheck() || agitcheck2())){ 		// Check to disable during woe
		end;
	}
	if(getgmlevel() <= .GmLvl){
		if(.Options&1 || strcharinfo(3) == .Map$){		
			if(.Options&32){ 							// Repeatkill abuse counter
				for(set .@i,.RepeatCount; .@i > 0; set .@i, .@i-1){
					set @PKedID[.@i+1], @PKedID[.@i]; 	// Old killedrids moved to upper array elements
				}			
				set @PKedID,killedrid; 					// set killedrid to [0] position.				
				for(set .@i,1; .@i < .RepeatCount; set .@i,.@i + 1){
					if(@PKedID[0] == @PKedID[.@i]){ 		// check if killerid same as the previously killedrids
						set .@s, .@s + 1; 					// if all 5 past killedrid are the same then this would become 5 and trigger protection
					} else {
						break; 			// else stop checking
					}
				}
			}			
			if(.@s < .RepeatCount){						// if not abusing kills according to repeatcount
				set pl_pkcount,pl_pkcount + 1;
				if(.Options&16) { 
					set getd(.PointType$),getd(.PointType$) + .PvpEarned; // add points
				}
				if(pl_pkcount > $TOPPK[.MaxPlayers]) { // If higher than last ranker
					for(set .@i,1; .@i <= .MaxPlayers ; set .@i, .@i + 1) { // Reorganize the ranking
						if (pl_pkcount > $TOPPK[.@i] && !.@newrank) {
							set .@newrank,.@i;
						}
						if (strcharinfo(0) == $TOPPK$[.@i] && .@newrank == .@i) {
							setarray $TOPPK$[.@i], strcharinfo(0);
							setarray $TOPPK[.@i], pl_pkcount;
							set .@newrank,0;
							break;
						}
						if ( strcharinfo(0) == $TOPPK$[.@i] && .@newrank != .@i) {
							set .@existrank,.@i;
							break;
						}
					}
					if (.@newrank) {
						for (set .@e,.MaxPlayers; .@e >= 0 ; set .@e, .@e - 1) {
							if (.@e < .@existrank) {
								setarray $TOPPK$[.@e + 1], $TOPPK$[.@e]; // move this ranker backward
								setarray $TOPPK[.@e + 1], $TOPPK[.@e];
							}
							if (.@e == .@newrank) {
								setarray $TOPPK$[.@e], strcharinfo(0);
								setarray $TOPPK[.@e], pl_pkcount;
								if(.Options&4) {
									announce strcharinfo(0)+"'s rank is now "+(.@e)+"",bc_all;
								}
								break;
							}
						}
					}
					
				}
			} else {
				if(.Options&64) { 
					warp "Save",0,0; 
				}	
			}
		}
	}
	end;



OnInit:
	set .GM,99;
	set .MaxPlayers,10;		// Number of Players held in Records
	set .GmLvl,99;			// Highest GM level Able to Hold a Record, if Option 8 is Disabled
	set .Map$,"guild_vs3";		// Map Pvp Must Take Place on in order to Count, if Option 1 is Disabled
	set .RepeatCount,5;		// Number of kills on same person before it detects abuse, max of 128
	set .PointType$,"#PvpPoints";	// Name of points earned, E.G. #Cash Points
	set .PvpEarned,1;		// Number of Pvp Points Earned
	set .Options,4|32|64;			// Bitwise Variable
		//   1:  Only Counts Kills on .Map$ if Disabled
		//   2:  Disables Record Holding during WOE
		//   4:  Announce When Someone Takes a Rank
		//   8:  Allow Gms Above level .GmLvl To Be on Ladder
		//   16: Gain PvP Points on Kills (#PvpPoints)
		//   32: Repeat Kill Protection
		//   64: Warp to Save on abuse
		// Example: "1+2+4 = 7" No Forced Map, Disables Record Holding during WOE and Announces New Record Holders
	bindatcmd("PvpLadder"	,"Pvp_Ladder::OnPvpLadder",0,99);
		waitingroom "PvP Rank - ترتيب الشغب",0;
	end;
}

pvp_n_1-5	mapflag	nobranch
pvp_n_1-5	mapflag	novending
pvp_n_1-5	mapflag	nosave
pvp_n_1-5	mapflag	nowarp
pvp_n_1-5	mapflag	novending
pvp_y_1-2	mapflag	nobranch
pvp_y_1-2	mapflag	novending
pvp_y_1-2	mapflag	nosave
pvp_y_1-2	mapflag	nowarp
pvp_y_1-2	mapflag	novending
pvp_y_1-4	mapflag	nobranch
pvp_y_1-4	mapflag	novending
pvp_y_1-4	mapflag	nosave
pvp_y_1-4	mapflag	nowarp
pvp_y_1-4	mapflag	novending

 

not work why ?

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