i got this error everytime PVP end or has a winner
[Error]: buildin_sleep2: no unit is attached
[Debug]: Source (NPC): 10v10 PVP at prontera (147,140)
heres the script i found
prontera,147,145,5 script Party PVP 757,{
mes "I am Party Match Manager.";
mes "Party Leader may create a PVP Match here.";
next;switch( select((.Created)?"Join Game[ ^FF0000"+.No+"vs"+.No+"^000000 ]":"Create Game",(( getgmlevel()>=.GMLevel|| getcharid(0)== getpartyleader( getcharid(1),2))&&.Created)?"^FF0000Remove Game^000000":"")){Case1:switch(.Created){Case0:
getpartymember getcharid(1),1;if( getcharid(0)!= getpartyleader( getcharid(1),2)||!getcharid(1)){
mes "Sorry, but only a ^FF0000Party Leader^000000 can register a game here.";}else{
mes "How many Players for each Party Team ?";
mes "Min = 1 Max = "+$@partymembercount;
mes "Because you only have "+$@partymembercount+" member right now.";
next;
input .No,1,$@partymembercount;
announce "[ "+.No+"vs"+.No+" Party Match ] created by "+strcharinfo(0)+", you may register to join.",0;set.Team[0],getcharid(1);set.Created,1;}
close;Case1:if(!.Team[1]&& getcharid(1)==.Team[0]){
mes "Please wait for ^FF0000Team 2^000000 to Register.";}else{if( getcharid(0)!= getpartyleader( getcharid(1),2)||!getcharid(1)){
mes "Sorry, but only a ^FF0000Party Leader^000000 can register a game here.";
close;}
getpartymember getcharid(1),1;if( $@partymembercount <.No){
mes "You didnt have enough of "+.No+" Member for the Game.";
mes "You only have "+$@partymembercount+" Member.";}else{
mes "Confirm Registration ?";if( select("Yes:No")==1){set.Team[1],getcharid(1);set.Created,2;
setarray .Members[0],.No,.No;for(set.@party,0;.@party<2;set.@party,.@party+1){
getpartymember .Team[.@party],1;for(set.@i,0;.@i<.No;set.@i,.@i+1)
warpchar .Map$,0,0,$@partymembercid[.@i];}
end;}}}
close;Case2:
mes "^FF0000The Game is in Progress.^000000";
mes "[ A "+.No+" vs "+.No+" Game ]";
mes "Team ^FF0000"+getpartyname(.Team[0])+"^000000 vs Team ^FF0000"+getpartyname(.Team[1])+"^000000 .";
close;}
close;Case2:
mes "Done, Match will be terminated right away.";
mapannounce .Map$,"Match has been Cancelled by a GM.",0;
close2;OnReset:
deletearray .Team[0],getarraysize(.Team);
deletearray .Members[0],getarraysize(.Members);if(.Winner){
getpartymember .Winner,2;for(set.@i,0;.@i<.No;set.@i,.@i+1){
getitem 512,100,$@partymemberaid[.@i];
getitem 607,1,$@partymemberaid[.@i];}set.Winner,0;}
sleep2 2000;set.Created,0;
mapwarp .Map$,"prontera",155,181;
end;}
close;OnPCDieEvent:OnPCLogoutEvent:if( strcharinfo(3)==.Map$&&.Created){for(set.@i,0;.@i<2;set.@i,.@i+1)if( getcharid(1)==.Team[.@i])set.Members[.@i],.Members[.@i]-1;if(.Members[0]<1)set.Winner,.Team[1];elseif(.Members[1]<1)set.Winner,.Team[0];if(.Winner){
mapannounce .Map$,"Team "+getpartyname(.Winner)+" Win the "+.No+"vs"+.No+" Game.",0;
donpcevent strnpcinfo(0)+"::OnReset";}else{
warp "prontera",155,181;}}
end;OnInit:set.GMLevel,80;set.Map$,"06guild_01";
end;}06guild_01 mapflag nobranch
06guild_01 mapflag nowarpto
06guild_01 mapflag nowarp
06guild_01 mapflag nogo
06guild_01 mapflag pvp
06guild_01 mapflag noreturn
06guild_01 mapflag nosave
06guild_01 mapflag nomemo
Question
AinsLord
i got this error everytime PVP end or has a winner
[Error]: buildin_sleep2: no unit is attached [Debug]: Source (NPC): 10v10 PVP at prontera (147,140)
heres the script i found
thnx for the help
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