ragexe Posted July 3, 2017 Posted July 3, 2017 prontera,150,166,4 script Test 777,5,5,{ npctalk "Hey you"+getcharid(3); sleep 5000; unittalk getcharid(3), "Hey"; sleep 10000; end; } I want to make player can't move if npc event not end Quote
Question
ragexe
prontera,150,166,4 script Test 777,5,5,{ npctalk "Hey you"+getcharid(3); sleep 5000; unittalk getcharid(3), "Hey"; sleep 10000; end; }
I want to make player can't move if npc event not end
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.