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Import Skill.conf


FanaticSav

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We've been attempting to remove the general delay of skills, so we can proceed to add a cooldown on certain skills.
I've been using the Skill.conf file inside the Import folder however it does not seem to read from that file and the delay stays, however if we do the same in the file within the Conf/battle folder we get our desired outcome.
I'm not entirely sure what I have done wrong, but would like some help.
 

// Delay time after casting (Note 2)
delay_rate: 0

// Minimum allowed delay for ANY skills after castbegin (in milliseconds) (Note 1)
// Note: Setting this to anything above 0 can stop speedhacks.
min_skill_delay_limit: 0

// Taekwon Mission mob name check
// iRO Wiki States: If your target is Goblin, any monster called "Goblin" will count toward the mission.
// 0: Off (default)
// 1: All 5 of the Goblin monsters will count, regardless of Mob ID (Mob ID: 1122-1126) - iRO default
// 2: Any monster with the same exact name will count, regardless of Mob ID - Comparison based off of jName
taekwon_mission_mobname: 1

 

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Delay of what skill particularly? Some skills have fixed cooldown. you should try checking out db/pre-re(re)/skill_cast_db.txt or maybe you are not wearing kiel card which is required to reduce after-cast delay. Make sure you have 100% delay reduction, and hmmm, try enabling agi-based delay on skill.conf

// Does the delay time depend on the caster's DEX and/or AGI? (Note 1)
// Note: On Official servers, neither Dex nor Agi affect delay time
delay_dependon_dex: no
delay_dependon_agi: no <-----------

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1 hour ago, Eyzii said:

Delay of what skill particularly? Some skills have fixed cooldown. you should try checking out db/pre-re(re)/skill_cast_db.txt or maybe you are not wearing kiel card which is required to reduce after-cast delay. Make sure you have 100% delay reduction, and hmmm, try enabling agi-based delay on skill.conf

// Does the delay time depend on the caster's DEX and/or AGI? (Note 1)
// Note: On Official servers, neither Dex nor Agi affect delay time
delay_dependon_dex: no
delay_dependon_agi: no <-----------

We want to remove the global delay, as in all skills receiving the same cooldown. For example we would like to spam Frost bolt and then put a longer cooldown for Jack Frost.
I have tried to make it depend on agi, but the delay doesn't change whatsoever.

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check out skill_cast_db.txt ^^

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My most humble apologies, my friend appear to have made a slight error in his attempt to use the import files, and he somewhat screwed up. I've fixed it and it's all good, thank you for the help.

Edited by FanaticSav
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