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Bonus skill on SG when linked.


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for( i = 0; i < MAX_SKILL; i++ )
{ 
if( sd->status.skill[i].flag != SKILL_FLAG_PLAGIARIZED ) //Don't touch plagiarized skills
sd->status.skill[i].id = 0; //First clear skills.
	}

if( sd->sc.count && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_STAR)
	{
		sd->status.skill[85].id = 85;
		sd->status.skill[85].lv = 10;
		sd->status.skill[85].flag = SKILL_FLAG_PERMANENT; 
		sd->status.skill[356].id = 356;
		sd->status.skill[356].lv = 10;
		sd->status.skill[356].flag = SKILL_FLAG_PERMANENT; 
	}

I was able to get the source from here:

The bonus skill parrying adds to the SG when linked but the problem is I wasn't able to use it. I needed to use @reloadskilldb to use the bonus skill. 

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