kyleanthonydizon Posted April 25, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 100 Reputation: 0 Joined: 10/22/16 Last Seen: May 17, 2017 Share Posted April 25, 2017 invalid format(script column) in line 169 of item combo db 20010:20081,{ bonus2 bWeaponDamageRate,11,5; } //Gargoyle Wings + Kakashi I get this error with this script Quote Link to comment Share on other sites More sharing options...
0 kyleanthonydizon Posted April 25, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 100 Reputation: 0 Joined: 10/22/16 Last Seen: May 17, 2017 Author Share Posted April 25, 2017 bump Quote Link to comment Share on other sites More sharing options...
0 kyleanthonydizon Posted April 27, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 100 Reputation: 0 Joined: 10/22/16 Last Seen: May 17, 2017 Author Share Posted April 27, 2017 Hi, I get this error in my item_combo_db, here is my item_combo_db // Item Combos Database // // Structure of Database: // ID:ID:ID:ID,{ Script } 1166:2527,{ bonus2 bAddRace,RC_Dragon,5; } 1420:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; } 1420:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; } 1421:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; } 1422:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; } 1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; } 1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HEAD_TOP); } 1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); } 1473:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HEAD_TOP); } 1473:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); } 1474:2527,{ bonus2 bAddRace,RC_Dragon,5; } 1477:2700,{ bonus2 bResEff,Eff_Confusion,9500; } 1479:2700,{ bonus2 bResEff,Eff_Confusion,9500; } 1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; } 1572:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } 1573:2334,{ bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; } 1573:2372,{ bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; } 1573:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } 1615:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bCastRate,-10; } 1616:2515,{ bonus bSpeedRate,25; } 1618:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if(getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } } 1618:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } 1620:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if(getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } } 1620:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } 1629:5045,{ bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); } 1631:2129,{ bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; } 1636:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bCastRate,-10; } 1723:2718,{ bonus bDex,1; bonus bMaxSP,50; bonus bSPrecovRate,10; } 1730:1752,{ bonus bLongAtkRate,25; } 1731:1754,{ bonus bLongAtkRate,25; } 1732:1756,{ bonus bLongAtkRate,25; bonus2 bAddEff,Eff_Stone,1000; } 1733:1755,{ bonus bLongAtkRate,25; bonus3 bAutoSpell,"NJ_HUUJIN",5,100; if(readparam(bInt)>39) bonus3 bAutoSpell,"NJ_HUUJIN",5,200; } 1734:1753,{ bonus bLongAtkRate,50; } 1741:2748,{ bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; } 2001:2677,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; } 2001:2711,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; } 2109:2717:2239,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } 2114:2353:5122,{ bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass==Job_Swordman) bonus bDef,6; } 2115:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); } 2116:2355:2420:2521:5125,{ bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,30; } 2121:2717:2239,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } 2123:2701,{ bonus bCastrate,-10; } 2124:2702,{ bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; } 2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; } 2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); } //2269:5768,{ bonus bInt,1; if(getequiprefinerycnt(EQI_HEAD_TOP) > 6) bonus bMaxSPrate,getequiprefinerycnt(EQI_HEAD_TOP)-6; } //2270:5768,{ bonus bStr,1; if(getequiprefinerycnt(EQI_HEAD_TOP) > 2) bonus bUseSPrate,2-getequiprefinerycnt(EQI_HEAD_TOP); } 2278:18656,{ bonus2 bAddMonsterDropItem,12192,1; } 2281:18656,{ bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; } 2286:18539,{ bonus bUseSPrate,-3; } 2312:2656,{ bonus bDef,5; bonus bMaxHP,150; } 2313:2656,{ bonus bDef,5; bonus bMaxHP,150; } 2337:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; } 2339:2522,{ bonus bAgi,5; bonus bFlee,10; } 2339:2523,{ bonus bAgi,5; bonus bFlee,10; } 2353:2417:2516,{ bonus bAgi,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; } 2353:2418:2517,{ bonus bVit,5; bonus bHPrecovRate,10; bonus bSPrecovRate,10; } 2353:5123,{ if(readparam(bDex)>69) bonus bUseSPrate,-10; } 2353:5493,{ if(readparam(bDex)>69) bonus bUseSPrate,-10; } 2354:2419:2520:5128,{ bonus bVit,5; bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bDef,5; bonus bMdef,15; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; } 2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; } 2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; } 2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; } 2371:2522,{ bonus bAgi,5; bonus bFlee,10; } 2371:2523,{ bonus bAgi,5; bonus bFlee,10; } 2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } 2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; } 2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } 2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; } 2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } 2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } 2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; } 2381:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } 2382:2437:2540,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; } 2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; } 2390:2749,{ bonus bFlee2,5; } 2394:2444:2549,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; } 2399:2553,{ bonus bAgi,5; bonus bFlee,15; } 2408:2655,{ bonus bBaseAtk,50; bonus2 bAddDefMonster,1196,20; bonus2 bAddDefMonster,1197,20; } 2424:2528,{ bonus bHPrecovRate,5; bonus bMaxHPrate,10; } 2425:2529,{ bonus bFlee,10; } 2425:2530,{ bonus bFlee,10; } 2425:2551,{ bonus bFlee,10; } 2433:2537,{ bonus bMaxHPRate,6; } 2434:2529,{ bonus bFlee,10; } 2434:2530,{ bonus bFlee,10; } 2434:2551,{ bonus bFlee,10; } 2441:2546,{ bonus bFlee,5; } 2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bCastrate,25; } 2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; } 2527:13001,{ bonus2 bAddRace,RC_Dragon,5; } 2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2607:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2607:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2608:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2608:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2608:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2620:2746,{ bonus2 bAddSize,Size_Medium,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; } 2620:2747,{ bonus2 bAddSize,Size_Large,8; bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R)/2; } 2626:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2626:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2626:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2678:2679,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } //2679:2792,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } 2720:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2721:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2722:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2723:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2724:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2725:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2726:2727,{ bonus bUseSPrate,-25; } 2733:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; } 2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; } 2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } 2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } 4001:4197,{ bonus bFlee,18; } 4006:4266,{ bonus bFlee,18; } 4009:4179,{ bonus bFlee,18; } 4014:4306,{ bonus bFlee,18; } 4021:4211,{ bonus bFlee,18; } 4025:4222,{ bonus2 bAddEffWhenHit,Eff_Sleep,600; } 4028:4296,{ bonus bStr,3; } 4029:4183,{ bonus bFlee,18; } 4031:4161,{ bonus bDef,3; bonus bVit,3; } 4036:4186:4233:4281:4343,{ bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus bSPDrainValue,1; if(BaseJob==Job_Alchemist) { bonus3 bAutoSpell,"BS_ADRENALINE",1,10; bonus2 bAddMonsterDropItem,7139,3; bonus2 bAddMonsterDropItem,905,10; } } 4039:4210:4230:4257:4348,{ bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,"RG_BACKSTAP",10; if(getskilllv("RG_STRIPARMOR")==5) bonus3 bAutoSpell,"RG_STRIPARMOR",5,50; if(BaseJob==Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,"RG_INTIMIDATE",1,-20; } } 4074:4162,{ bonus2 bAddEffWhenHit,Eff_Blind,600; } 4090:4212:4328,{ bonus bAllStats,1; } 4106:4248,{ bonus bPerfectHitAddRate,20; } 4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; } 4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; } 4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; } 4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone,0; } 4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } } 4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; } 4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } 4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } 4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } } 4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } } 4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; } 4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } } 4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; } 4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemGroupHealRate,IG_Potion,50; } 4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; } 4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; } 4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; } 4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; } 4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; } 4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player,2; } 5040:5442,{ bonus bAspdRate,3; bonus bCastrate,3; } 5068:5653,{ bonus bStr,1; bonus bAtkRate,5; } 5074:5653,{ bonus bStr,1; bonus bAspdRate,2; } 5086:18656,{ bonus2 bAddMonsterDropItem,12192,1; bonus2 bAddMonsterDropItem,538,1; bonus2 bAddItemHealRate,12192,100; bonus2 bAddItemHealRate,538,100; } 5176:18656,{ bonus bAspdRate,5; autobonus "{ bonus bAtk,50; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; } //5206:5768,{ bonus bDex,1; if(getequiprefinerycnt(EQI_HEAD_TOP) > 4) bonus bDelayRate,4-getequiprefinerycnt(EQI_HEAD_TOP); } 5358:5653,{ bonus bAgi,1; bonus bFlee,3; } //5359:5657,{ bonus bLongAtkRate,getequiprefinerycnt(EQI_HEAD_TOP); } 5401:5653,{ bonus bInt,1; bonus bMatkRate,2; } //5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; } 13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } 18507:18539,{ bonus bUseSPrate,-3; } // ========== Own Custom Items/Item Combo 2357:2421:2115:2524,{ bonus bAllStats,1; } //Vset 20010:20081,{ bonus2 bWeaponDamageRate,11,5; } //Gargoyle Wings + Kakashi 20021:20115,{ skill "TK_SEVENWIND",2; } //Heaven and Hell Combo 20009:1137,{ bonus3 bAutoSpell,"SM_BASH",3,50; skill "MO_FINGEROFFENSIVE",5; } //Icarus Wings + Icarus Sword 20009:1720,{ skill "AL_INCAGI",10; bonus2 bWeaponDamageRate,11,15; } //Icarus Wings + Icarus Bow 20009:29342,{ bonus bAspdRate,25; } //Icarus Wings + Icarus Axe 20009:2005,{ bonus bAspdRate,25; } //Icarus Wings + Icarus Staff 20120:1530,{ bonus bMaxHPrate,3; bonus bAtkRate,3; } //Phoenix Wings + Mjolnir 20019:20113,{ bonus bMaxHPrate,5; bonus bAtkRate,5; skill "TK_SEVENWIND",4; } //Vampire Wings + Valk Helm 20114:29339,{ bonus bDex,10; bonus bAtkRate,5; skill "TK_SEVENWIND",4; } //Black Vampire Wings + Black Valk Helm 20116:29338,{ bonus bStr,10; bonus bAtkRate,5; skill "TK_SEVENWIND",4; } //Red Vampire Wings + Red Valk Helm Quote Link to comment Share on other sites More sharing options...
0 kyleanthonydizon Posted April 27, 2017 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 100 Reputation: 0 Joined: 10/22/16 Last Seen: May 17, 2017 Author Share Posted April 27, 2017 (edited) SOLVED Edited April 27, 2017 by kyleanthonydizon Quote Link to comment Share on other sites More sharing options...
Question
kyleanthonydizon
invalid format(script column) in line 169 of item combo db
20010:20081,{ bonus2 bWeaponDamageRate,11,5; } //Gargoyle Wings + Kakashi
I get this error with this script
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