EvilMaker Posted March 22, 2017 Posted March 22, 2017 (edited) Hi I'm newbie here! followed all the guides from rathena step by step about adding costume weapon but still the item sprite won't show up when equipped. here are my script, Quote item_db.txt pre-re 40013,40013,40013,4,50,,400,17,,1,4,0x00000080,7,2,2,3,0,0,101,{},{},{} i tried this too from one-hand range 13423,13423,13423,4,50,,400,17,,1,4,0x00000080,7,2,2,3,0,0,101,{ },{},{} Data Folder Quote data\sprite\Àΰ£Á\±â»ç\±â»ç_³²_40013 sprt & act data\sprite\Àΰ£Á\±â»ç\±â»ç_¿©_40013 sprt & act data\sprite\¾ÆÀÌÅÛ\_40013 sprt & act data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection\_40013.bmp data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item\_40013.bmp Weapontable.lub Quote WEAPONTYPE_40013 = 101, [Weapon_IDs.WEAPONTYPE_40013] = "_40013" [Weapon_IDs.WEAPONTYPE_40013] = Weapon_IDs.WEAPONTYPE_SWORD Iteminfo.lua Quote [40013] = { unidentifiedDisplayName = "40013", unidentifiedResourceName = "_40013", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier].", }, identifiedDisplayName = "Barnyu", identifiedResourceName = "_40013", identifiedDescriptionName = { "test", "Class :^777777^000000", "Defense :^777777 0^000000", "Equipped on :^777777 ^000000", "Required Level :^777777 ??^000000", "Weight :^777777 10^000000", "Applicable Job :^777777^000000", }, slotCount = 3, ClassNum = 101 }, Result, someone give me advice and it works now! thanks! Edited March 23, 2017 by EvilMaker Quote
Question
EvilMaker
Hi I'm newbie here!
followed all the guides from rathena step by step about adding costume weapon but still the item sprite won't show up when equipped.
here are my script,
Data Folder
Weapontable.lub
Iteminfo.lua
Result,
someone give me advice and it works now! thanks!
Edited by EvilMaker0 answers to this question
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