After give him the items and he give me the item, when i talk with him again he doesn't say nothing, just stays in blank, because i want the npc to say a different thing when i come with "x items" if i dont have that items he dont say nothing and just say " mes "Im sorry for being rude, please, come near me. Would you like to hear my melancholic tale?", the script; but the npc just stays blank when i give him the items
Spoiler
@count++;
mes "[npc name]";
if (@count == 1) mes "Please, do not bother me. I am in pain.";
if (@count == 2) mes "Can you not see I am grieving? Begone.";
if (@count == 3) mes "I have no quarrel with you stranger, LEAVE ME BE.";
if (@count == 4) {
if(countitem(578) >= 80)
{
delitem 578,80;
getitem 19620,1;
mes "Congrats!";
close;
}
mes "Im sorry for being rude, please, come near me. Would you like to hear my melancholic tale?";
Question
Noctis
After give him the items and he give me the item, when i talk with him again he doesn't say nothing, just stays in blank, because i want the npc to say a different thing when i come with "x items" if i dont have that items he dont say nothing and just say " mes "Im sorry for being rude, please, come near me. Would you like to hear my melancholic tale?", the script; but the npc just stays blank when i give him the items
@count++;
mes "[npc name]";
if (@count == 1) mes "Please, do not bother me. I am in pain.";
if (@count == 2) mes "Can you not see I am grieving? Begone.";
if (@count == 3) mes "I have no quarrel with you stranger, LEAVE ME BE.";
if (@count == 4) {
if(countitem(578) >= 80)
{
delitem 578,80;
getitem 19620,1;
mes "Congrats!";
close;
}
mes "Im sorry for being rude, please, come near me. Would you like to hear my melancholic tale?";
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