waaa123 Posted January 10, 2017 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 28 Reputation: 0 Joined: 11/09/12 Last Seen: March 30, 2023 Share Posted January 10, 2017 (edited) hello how can i increase the normal attack damage of sniper ? TIA Edited January 10, 2017 by waaa123 Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted January 10, 2017 Group: Developer Topic Count: 35 Topics Per Day: 0.01 Content Count: 811 Reputation: 233 Joined: 01/30/13 Last Seen: 4 hours ago Share Posted January 10, 2017 "or sniper" or "of sniper"? Anyway, there are tons of possibilties to modify damage, depends on how the damage should work... Generally you find everything in battle.c static struct Damage battle_calc_weapon_attack(struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int wflag) At any point in that function after: wd = battle_calc_skill_base_damage(wd, src, target, skill_id, skill_lv); // base skill damage You modify the damage. If it's a normal attack then skill_id is 0. Quote Link to comment Share on other sites More sharing options...
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waaa123
hello how can i increase the normal attack damage of sniper ? TIA
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