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How to prevent Monsters from Re spawn


juanelox

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In the instance Old glast heim the script for the fountain to warp people to the treasure room it has the condition mobcount <1
if there's at least 1 mob in the map the fountain wont warp you to the treasure room but the problem i have is that the mobs re spawn in the 2nd map
how to prevent the re spawning?

Also in the treasure area i can activate the statues w/o limit i can spam click ant they will always drop stuff, how to make them drop the prizes only 1 time?

Edited by juanelox
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Fixed myself

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