Hello, first of all if you respond to my topic, i appreciate it and thank you.
So now, i would like to ask for a script request on how can i make rentitem with a specific class.
Example:
This script must be a function because i'll be using a custom box for this called: (Trial Rent Item) So, now a player must be max level and also a transcended class or else the box won't be open.
example of the script:
function script F_RentItemClass {
if (baselevel && transcded class) mes "You must be Max Level and Transcded Class"; else if mes "would you like to open now the box you will receieve a rent item to your specific job class?" if (menu)
open the box
for ( .@i = 0; .@i < getarraysize(.classIds); .@i++ ) { bla bla bla then proceed ---> mes "You have received bla blabla" rentitem OnInit:,( 1 * 604800 ); --> if a player is sniper(id: 4012) so the given item will be 1735.
PS: Sorry if my script sketch is weird hope you understand.
For the OnInit: part this is what would i like (a specific class and a specific item):
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Deleted User
Hello, first of all if you respond to my topic, i appreciate it and thank you.
So now, i would like to ask for a script request on how can i make rentitem with a specific class.
Example:
This script must be a function because i'll be using a custom box for this called: (Trial Rent Item)
So, now a player must be max level and also a transcended class or else the box won't be open.
example of the script:
PS: Sorry if my script sketch is weird hope you understand.
For the OnInit: part this is what would i like (a specific class and a specific item):
If you have any questions please feel free to ask me.
Thank you so much and i appreciate it
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