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How to check if player is transformed?


iubantot

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how do i check if player is sc_transformed?

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getstatus(SC_TRANSFORMED)

It returns 1 if the status is active.

 

how about if i want to check if he is transformed into a certain monster?

for example a poring

 

is this correct? 

getstatus(SC_MONSTER_TRANSFORM,1) != 1249
Edited by Hagane no Bushi
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getstatus(SC_TRANSFORMED)

It returns 1 if the status is active.

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Yes that's it (although id 1249 is not a poring ^^)

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Yes that's it (although id 1249 is not a poring ^^)

yes hahaha im actually working on a horror toy factory script thanks for the help! :D

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