If parameter "PLAYTIME" is supplied:
-1 = Quest not started (not in quest log)
0 = the time limit has not yet been reached
1 = the time limit has not been reached but the quest is marked as complete
2 = the time limit has been reached
so when i use complete quest the parameter becomes 1.
does the timer for playtime still ticks after i use complete quest on it? and eventually will return 2 if the time limit is reached?
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iubantot
about checkquest command
so when i use complete quest the parameter becomes 1.
does the timer for playtime still ticks after i use complete quest on it? and eventually will return 2 if the time limit is reached?
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