But now I need help with, If someone breaks it,The Player's Guild who lasthit the Jewel will receive the reward if they're on the same map (pvp_y_8-2) instead of only the player who broke the jewel gets the reward.
Thank You in advance for the help!
- script izlude_king -1,{
OnClock1900:
if(gettime(4)==2 || gettime(4)==4 ) { // Tue Thur
//set .koe_start, 1;
set .King,1;
announce "The King of Izlude has begun!!", 0;
monster "pvp_y_8-2",127,162,"King's Jewel",2035,1,"izlude_king::OnKoeDead";
end;
}
OnClock2100:
if(gettime(4)==2 || gettime(4)==4 ) { // Tue Thurs
if (.King != 0){
//goto OnKoeDead;
set .King,0;
announce "The King of Izlude is over!!", 0;
killmonster "pvp_y_8-2","All";
end;
}
end;
}
OnKoeDead:
set .King,0;
announce "The King of Izlude is over!!", 0;
announce "The current King of Izlude is " + strcharinfo(0) + "!!", 0;
getitem 7608, 1;
//sleep 500;
//if ( .koe_start )
// monster "pvp_y_8-2",127,162,"EMPERIUM",1288,1,"KoE::OnKoeDead";
end;
} // End of Script
Question
Yami
I got it to work now!!
But now I need help with, If someone breaks it,The Player's Guild who lasthit the Jewel will receive the reward if they're on the same map (pvp_y_8-2) instead of only the player who broke the jewel gets the reward.
Thank You in advance for the help!
Edited by Yami2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.