msfabiao Posted December 13, 2015 Posted December 13, 2015 (edited) Guys, please, i dont know what to do, i tried edit skill unit, but useless... i use pneuma in players or monsters, or me, but its useless... sprite is correct, graphic is ok, but always get damaged... me, player or mobs... i cant use it fast too, (my delay is 0) a lot of times i get "skill failed" message, i would like to fix this too thank you very much in advance this is how pneuma came in emulator: (portugeuese flags = english rathena, just missing the last 3, after rangedsingleunit) flag 0x001(UF_DEFNOTENEMY) Se 'defunit_not_enemy' está definido, o alvo é alterado para 'amigo'. // 0x002(UF_NOREITERRATION) Magias não podem ser unidas. // 0x004(UF_NOFOOTSET) Mágias não podem ser lançadas perto do Alvo. // 0x008(UF_NOOVERLAP) Efeitos de magia não se sobrepõem. // 0x010(UF_PATHCHECK) Apenas as células com um caminho shootable será colocado // 0x020(UF_NOPC) Magia não pode afetar jogadores. // 0x040(UF_NOMOB) Magia não pode afetar monstros // 0x080(UF_SKILL) Magias podem afetar habilidades. // 0x100(UF_DANCE) Habilidade de Dança. // 0x200(UF_ENSEMBLE) Habilidade Ensemble. // 0x400(UF_SONG) Habilidade de Música. // 0x800(UF_DUALMODE) Magia possue efeito enquanto você está sobre ela. // 0x2000(UF_RANGEDSINGLEUNIT) Layout hack, use layout range propriety but only display center. // Example: 0x006 = 0x002+0x004 -> Não podem ser empilhados nem lançar perto alvos. //--------------------------------------------------------- 12,0x7e, , 0, 0, -1,all, 0x001 //MG_SAFETYWALL 18,0x7f, , -1, 0, 20,enemy, 0x010 //MG_FIREWALL 21,0x86, , 0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM 25,0x85, , 1, 0, -1,all, 0x2003 //AL_PNEUMA Edited December 13, 2015 by msfabiao Quote
0 imahman Posted December 13, 2015 Posted December 13, 2015 (edited) Guys, please, i dont know what to do, i tried edit skill unit, but useless... i use pneuma in players or monsters, or me, but its useless... sprite is correct, graphic is ok, but always get damaged... me, player or mobs... i cant use it fast too, (my delay is 0) a lot of times i get "skill failed" message, i would like to fix this too thank you very much in advance this is how pneuma came in emulator: (portugeuese flags = english rathena, just missing the last 3, after rangedsingleunit) flag 0x001(UF_DEFNOTENEMY) Se 'defunit_not_enemy' está definido, o alvo é alterado para 'amigo'. // 0x002(UF_NOREITERRATION) Magias não podem ser unidas. // 0x004(UF_NOFOOTSET) Mágias não podem ser lançadas perto do Alvo. // 0x008(UF_NOOVERLAP) Efeitos de magia não se sobrepõem. // 0x010(UF_PATHCHECK) Apenas as células com um caminho shootable será colocado // 0x020(UF_NOPC) Magia não pode afetar jogadores. // 0x040(UF_NOMOB) Magia não pode afetar monstros // 0x080(UF_SKILL) Magias podem afetar habilidades. // 0x100(UF_DANCE) Habilidade de Dança. // 0x200(UF_ENSEMBLE) Habilidade Ensemble. // 0x400(UF_SONG) Habilidade de Música. // 0x800(UF_DUALMODE) Magia possue efeito enquanto você está sobre ela. // 0x2000(UF_RANGEDSINGLEUNIT) Layout hack, use layout range propriety but only display center. // Example: 0x006 = 0x002+0x004 -> Não podem ser empilhados nem lançar perto alvos. //--------------------------------------------------------- 12,0x7e, , 0, 0, -1,all, 0x001 //MG_SAFETYWALL 18,0x7f, , -1, 0, 20,enemy, 0x010 //MG_FIREWALL 21,0x86, , 0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM 25,0x85, , 1, 0, -1,all, 0x2003 //AL_PNEUMA Try change your AL_PNEUMA to this. 25,0x85, , 1, 0, -1,all, 0x6003 //AL_PNEUMA and change your skill_db.txt, search for AL_PNEUMA and replace the line with this 25,9,6,2,0,0x1,0,1,1,yes,0,0,0,magic,0,0x20, AL_PNEUMA,Pneuma Edited December 13, 2015 by imahman Quote
0 msfabiao Posted December 13, 2015 Author Posted December 13, 2015 (edited) Ty imahman, it worked, just not for the spam "skill failed" thx! Edited December 13, 2015 by msfabiao Quote
Question
msfabiao
Guys, please, i dont know what to do, i tried edit skill unit, but useless...
i use pneuma in players or monsters, or me, but its useless... sprite is correct, graphic is ok, but always get damaged... me, player or mobs...
i cant use it fast too, (my delay is 0) a lot of times i get "skill failed" message, i would like to fix this too
thank you very much in advance
this is how pneuma came in emulator:
(portugeuese flags = english rathena, just missing the last 3, after rangedsingleunit)
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.