Varyss Posted November 16, 2015 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 23 Reputation: 2 Joined: 11/10/15 Last Seen: December 31, 2015 Share Posted November 16, 2015 topic. wanted to increase the amount of whatever stats needed to increase aspd (slower attack). Quote Link to comment Share on other sites More sharing options...
0 Varyss Posted November 18, 2015 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 23 Reputation: 2 Joined: 11/10/15 Last Seen: December 31, 2015 Author Share Posted November 18, 2015 search in status.c, something like status_calc_aspd not the answer I was hoping to get.. but I guess it helped me. so thanks. I'll just leave this here in case anyone asks the same thing in the future. /// aspd = baseaspd + floor(sqrt((agi^2/2) + (dex^2/5))/4 + (potskillbonus*agi/200)) amotion -= (int)(sqrt( (pow(status->agi, 2) / 2) + (pow(status->dex, 2) / 5) ) / 4 + (status_calc_aspd(bl, sc, 1) * status->agi / 200)) * 10; it's unedited. Quote Link to comment Share on other sites More sharing options...
0 clydelion Posted November 17, 2015 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 754 Reputation: 186 Joined: 05/22/12 Last Seen: October 15, 2022 Share Posted November 17, 2015 search in status.c, something like status_calc_aspd 1 Quote Link to comment Share on other sites More sharing options...
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Varyss
topic. wanted to increase the amount of whatever stats needed to increase aspd (slower attack).
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