EL Dragon Posted August 14, 2015 Group: Members Topic Count: 86 Topics Per Day: 0.02 Content Count: 591 Reputation: 146 Joined: 06/19/12 Last Seen: December 10, 2016 Share Posted August 14, 2015 (edited) set .@aid4, getcharid(3); unitwalk .@aid4, .x+4, .y; make +4 fields to the right it is possible that the script detects objects? the player should instead run up against the wall. Edited August 14, 2015 by EL Dragon Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted August 17, 2015 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: May 3 Share Posted August 17, 2015 Use checkcell + cell_chkreach Quote Link to comment Share on other sites More sharing options...
Question
EL Dragon
make +4 fields to the right
it is possible that the script detects objects?
the player should instead run up against the wall.

Edited by EL DragonLink to comment
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