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please help me in custom weapon


sonofcereal

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Hello rAthena ,

 

I try to custom weapon which i studies in rAthena Wiki's

 

...

 

in iteminfo

 

[40002] = {

unidentifiedDisplayName = "Pillar of Creation",
unidentifiedResourceName = "Pillar_of_Creation",
unidentifiedDescriptionName = {
"Unknown Item, can be identified by [Magnifier]",
"Weight: ^77777750^000000",
},
identifiedDisplayName = "Pillar of Creation",
identifiedResourceName = "Pillar_of_Creation",
identifiedDescriptionName = {
"...",
"Class : ^777777Spear^000000",
"Attack: ^7777771000^000000",
"Weight : ^77777750^000000",
"Weapon Level: ^7777774^000000",
"Required Level: ^777777150^000000",
"Job: ^777777Swordman Class",
},
slotCount = 4,
ClassNum = 98
}, 

 

 
 
in item_db

40002,Pillar_of_Creation,Pillar_of_Creation,5,100,,500,1000,0,3,4,0xFFFFFFFF,63,2,2,4,150,1,4,{},{},{}
 

 

in weapontable

WEAPONTYPE_Pillar_of_Creation = 98
 
  [Weapon_IDs.WEAPONTYPE_Pillar_of_Creation] = "_40002"
 
  [Weapon_IDs.WEAPONTYPE_Pillar_of_Creation] = Weapon_IDs.WEAPONTYPE_SPEAR

 

 

In texture 

 

>> Collection  >>> Pillar_of_Creation 

>> Item >>> Pillar_of_Creation

 

In Sprite

Pillar_of_Creation.act & Pillar_of_Creation.spr

 

post-33508-0-28707900-1438274171_thumb.jpg

 

post-33508-0-43423100-1438274228_thumb.jpg

 

ps. 2013-12-23

ps.2. sorry for my skill english /sry

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are you sure that you already put the sprite according to the jobs

 

like this data/sprite/<job dependent folder>/<job dependent prefix>_<gender><weapon suffix>.spr

 

or you may want to try this https://rathena.org/board/topic/87228-weapon-sprite-generator/

 

Honestly im not even try it, but you can make a try.  /no1

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