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Mercenary using Mob Sprite cursor


gekigengar

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I noticed that mercenaries using mob sprite (Not the mercenary version) changes the cursor and can be targeted as an attack like normal mobs (Though it does nothing).

 

Is this something I can set from the LUA files? I want it to be treated just like other mercenaries.

 

If so, where?

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Sorry for the troubles, I actually fixed this using a different client.

 

It seems it was one of the error of the client I am using! Solved!

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cursor state is set harcoded inside client based on the job id/mob id/npc id. 

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