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ADDING GM COMMANDS


xlaws27

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how can i add another gm command??

 

please teach me step by step thanks!!

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open groups.con whit editor

id: 0 /* group 0 is the default group for every new account */
name: "Player"
level: 0
inherit: ( /*empty list*/ )
commands: {
  /* no commands by default */
}
permissions: {
  /* without this basic permissions regular players could not
  trade or party */
  can_trade: true
  can_party: true
}

ID = Group ID
Name = Name of this Group
Inherit = This Group Inherit What other Group Permissions / Commands
Command = Available Command for this Group
Permission = Permission of this Group

 

let say now you wanna add @go and @autoloot command to players...so you just simply add this line into the command field..

autoloot: true
go: true

True = Enable
False = Disable

and now..if you wanna add a new permission to the group...add like this in the permission field...

can_trade: true
can_party: true

here is my Groups.conf

/*

Player groups configuration file
---------------------------------

This file defines "player groups" and their privileges.

Each group has its id and name, lists of available commands and other 
permissions, and a list of other groups it inherits from.


Group settings
--------------
<id>
Unique group number. The only required field.

<name>
Any string. If empty, defaults to "Group <id>". It is used in several @who 
commands.

<level>
Equivalent of GM level, which was used in revisions before r15572. You can 
set it to any number, but usually it's between 0 (default) and 99. Members of 
groups with lower level can not perform some actions/commands (like @kick) on 
members of groups with higher level. It is what script command getgmlevel() 
returns. Group level can also be used to override trade restrictions 
(db/item_trade.txt).

<commands>
A group of settings
	<command name> : <bool>
or
	<commandname> : [ <bool>, <bool> ]
First boolean value is for atcommand, second one for charcommand. If set to 
true, group can use command. If only atcommand value is provided, false is 
assumed for charcommand. If a command name is not included, false is assumed for 
both atcommand and charcommand.
For a full list of available commands, see: doc/atcommands.txt.
Command names must not be aliases.

<log_commands>
Boolean value. If true then all commands used by the group will be logged to 
atcommandlog. If setting is omitted in a group definition, false is assumed.
Requires 'log_commands' to be enabled in 'conf/log_athena.conf'.

<permissions>
A group of settings
	<permission> : <bool>
If a permission is not included, false is assumed.
For a full list of available permissions, see: doc/permissions.txt

<inherit>
A list of group names that given group will inherit commands and permissions 
from. Group names are case-sensitive.

Inheritance results
-------------------
Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and
recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed.

Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, 
and Group inherits from Group 1 at the same time). Configuration with cycles is 
considered faulty and can't be processed fully by server.

Command or permission is inherited ONLY if it's not already defined for the 
group.
If group inherits from multiple groups, and the same command or permission is 
defined for more than one of these groups, it's undefined which one will be 
inherited.

Syntax
------
This config file uses libconfig syntax: 
http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files


Upgrading from revisions before r15572
-------------------------------------
http://rathena.org/board/index.php?showtopic=58877
*/

groups: (
{
	id: 0 /* group 0 is the default group for every new account */
	name: "Player"
	level: 0
	inherit: ( /*empty list*/ )
	commands: {
                commands: true
                charcommands: true
                go: true
                help: true
                rates: true
                uptime: true
                showdelay: true
                exp: true
                mobinfo: true
                iteminfo: true
                whodrops: true
                time: true
                jailtime: true
                hominfo: true
                homstats: true
                whereis: true
                showexp: true
                showzeny: true
                refresh: true
                noask: true
                noks: true
                autoloot: true
                autotrade: true
                alootid: true
                request: true
                kill: true
                who: true
                feelreset: true
                changegm: true
                breakguild: true
                changeleader: true
                guildstorage: true
                storage: true
                
	}
	permissions: {
		/* without this basic permissions regular players could not 
		trade or party */
		can_trade: true
		can_party: true
	}
},
{
	id: 1
	name: "Super Player"
	inherit: ( "Player" ) /* can do everything Players can and more */
	level: 0
	commands: {
		/* informational commands */
		commands: true
		charcommands: true
		help: true
		rates: true
		uptime: true
		showdelay: true
		exp: true
		mobinfo: true
		iteminfo: true
		whodrops: true
		time: true
		jailtime: true
		hominfo: true
		homstats: true
		showexp: true
		showzeny: true
		whereis: true
		/* feature commands */
		refresh: true
		noask: true
		noks: true
		autoloot: true
//		alootid: true - Removed by eAmod
		autoloottype: true
		autotrade: true
		request: true
		go: true
		breakguild: true
		langtype: true
	}
	permissions: {
	}
},
{
	id: 2
	name: "Support"
	inherit: ( "Super Player" )
	level: 1
	commands: {
		version: true
		where: true
		jumpto: true
		who: true
		who2: true
		who3: true
		whomap: true
		whomap2: true
		whomap3: true
		users: true
		broadcast: true
		localbroadcast: true
		mute: true
		unmute: true
		jail: true
		speed: true
		unjail: true
		killmonster2: true
		cleanmap: true
		disguise: [true, true]
		undisguise: [true, true]
		size: [true, true]
		raisemap: true
		day: true
		night: true
		skillon: true
		skilloff: true
		pvpon: true
		pvpoff: true
		gvgon: true
		gvgoff: true
		allowks: true
		me: true
		marry: true
		divorce: true
		refreshall: true
		hide: true
		warp: true
		go: true
		ban: true
		unban: true

	}
	log_commands: true
	permissions: {
		receive_requests: true
		view_equipment: true
	}
},
{
	id: 3
	name: "Script Manager"
	inherit: ( "Support" )
	level: 1
	commands: {
		tonpc: true
		hidenpc: true
		shownpc: true
		loadnpc: true
		unloadnpc: true
		npcmove: true
		addwarp: true
	}
	log_commands: true
	permissions: {
		any_warp: true
	}
},
{
	id: 4
	name: "Event Manager"
	inherit: ( "Support" )
	level: 1
	commands: {
		killmonster2: true
		cleanmap: true
		disguise: [true, true]
		undisguise: [true, true]
		size: [true, true]
		raisemap: true
		day: true
		night: true
		skillon: true
		skilloff: true
		pvpon: true
		pvpoff: true
		gvgon: true
		gvgoff: true
		allowks: true
		me: true
		marry: true
		divorce: true
		refreshall: true
		hide: true
		warp: true
		go: true
		
                doommap: true
		recall: true
		speed: true
		storage: true
	}
	log_commands: true
	permissions: {
		can_party: true
		can_trade: true
		any_warp: true
	}
},
{
	id: 5
	name: "VIP"
	inherit: ( "Player" ) /* can do everything Players can */
	level: 0
	commands: {
		rates: true
		who: true
	}
	permissions: {
		/* no permissions by default */
	}
},
{
	id: 10
	name: "Law Enforcement"
	inherit: ( "Support" )
	level: 2
	commands: {
		monster: true
		monstersmall: true
		monsterbig: true
		killmonster2: true
		cleanmap: true
		disguise: [true, true]
		undisguise: [true, true]
		size: [true, true]
		raise: true
		raisemap: true
                npctalk: true
		day: true
		night: true
		skillon: true
		skilloff: true
		pvpon: true
		pvpoff: true
		broadcast: true
		localbroadcast: true
		gvgon: true
		gvgoff: true
		allowks: true
		me: true
		marry: true
		divorce: true
		refreshall: true
		hide: true
		warp: true
		go: true
		who: true
		mute: true
		unmute: true
		jail: true
		unjail: true
		jlvl: true
		blvl: true
		doommap: true
		recall: true
		speed: true
		storage: true
		tonpc: true
		hidenpc: true
		shownpc: true
		loadnpc: true
		unloadnpc: true
		npcmove: true
		addwarp: true
        all_skill: true
	}
	log_commands: true
	permissions: {
		can_party: true
		any_warp: true
	}
},
{
	id: 99
	name: "Admin"
	level: 99
	inherit: ( "Support", "Law Enforcement" )
	commands: {
		/* not necessary due to all_commands: true */
	}
	log_commands: true
	permissions: {
		can_trade: true
		can_party: true
		all_skill: true
		all_equipment: true
		skill_unconditional: true
		use_check: true
		use_changemaptype: true
		all_commands: true
		can_trade_bounded: true
		item_unconditional: true
		/* all_permission: true */
	}
}
)

when you finish save the conf and make @reloadatcommand

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Groups.conf

For example

Commands: True

 

But if you want Custom GM command i think some Source coding should be done.

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i already have the codes, but where do i have to put it?


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