hi, can i ask someone to help me on this skill.. venom splasher has a countdown timer on targets and i want to modify the skill that whenever the target is under venom splasher timer countdown, i want the target to receive more damage from envenom skill.. can someone help me? this is the block of venom splasher in status.c, can i ask what is the code to add to make the skill work like what i intend it to be? thanks..
case SC_SPLASHER: { struct block_list *src=map_id2bl(sce->val3); if(src && tid != INVALID_TIMER) skill_castend_damage_id(src, bl, sce->val2, sce->val1, gettick(), SD_LEVEL ); } break;
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dreinor17
hi, can i ask someone to help me on this skill.. venom splasher has a countdown timer on targets and i want to modify the skill that whenever the target is under venom splasher timer countdown, i want the target to receive more damage from envenom skill.. can someone help me? this is the block of venom splasher in status.c, can i ask what is the code to add to make the skill work like what i intend it to be? thanks..
case SC_SPLASHER:
Edited by dreinor17{
struct block_list *src=map_id2bl(sce->val3);
if(src && tid != INVALID_TIMER)
skill_castend_damage_id(src, bl, sce->val2, sce->val1, gettick(), SD_LEVEL );
}
break;
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