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Lil Sant

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Everything posted by Lil Sant

  1. Thank you for your willingness to help. This script is a step in the right direction. I have a problem when I talk to the NPC at max lvl (230) and job (70) then it shows this. But I would like the npc to only work with 230/70 Im sorry but your level does not meet the requirements and i can't open this mask because the npc is starting to get stuck.. Can you fix the codes for me?.. please.. TransSecondJob_Classes: mes .npcname$; mes "So, i give you a chance now. Which Classes will you choose to join ? Tell me your desired Classes."; next; switch(select("^0000FFLord Knight^000000", "^0000FFHigh Priest^000000", "^0000FFHigh Wizard^000000", "^0000FFWhitesmith^000000", "^0000FFSniper^000000", "^0000FFAssassin Cross^000000", "^0000FFPaladin^000000", "^0000FFChampion^000000", "^0000FFProfessor^000000", "^0000FFStalker^000000", "^0000FFCreator^000000", ( Sex == 0 )?"":"^0000FFGypsy/Clown^000000", ( Sex == 1 )?"":"^0000FFClowm/Gypsy^000000", "^FF0000Back^000000")) { problem solved, copied it from other scripts and corrected it. Many thanks for the attention
  2. prontera,156,160,5 script Khaye 485,{ if(#freebie_quest == 0){ mes "[Khaye]"; mes "Nice to meet you "+ strcharinfo ( 0 ) +", my name is Khaye"; mes "Welcome to ^E066FFZeiyan RO!^000000"; mes "I see that you're new here so to help you out I'd like to give you these"; mes "items as a gift to show how much we appreciate you here!"; next; skilleffect 34,0; sc_start SC_BLESSING,3600000,20; skilleffect 29,0; sc_start SC_INCREASEAGI,3600000,20; skilleffect 361,0; sc_start SC_ASSUMPTIO,3600000,5; getitem 4142,1; getitem 1705,1; getitem 1108,1; getitem 1208,1; getitem 1602,1; getitem 11501,200; getitem 2289,1; getitem 25023,1; getitem 25024,1; getitem 25025,1; getitem 25026,1; set Zeny,Zeny+500000; set #freebie_quest,1; savepoint "prontera",156,191; next; mes "[Khaye]"; mes "I'll change you into a job that you want"; mes "but be warned you can only change your job once"; mes "so choose carefully!"; next; mes "[Khaye]"; mes "If you cancel on me you will lose your chance to have"; mes "instant level and job!"; next; switch(select("Lord Knight:Paladin:Assassin Cross:Stalker:High Priest:Champion:High Wizard:Professor:Sniper:Clown/Gypsy:Gunslinger:Ninja:Star Gladiator:Soul Linker")){ Case 1: jobchange 4008; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Lord Knight!"; close; Case 2: jobchange 4015; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Paladin!"; close; Case 3: jobchange 4013; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now an Assassin Cross!"; close; Case 4: jobchange 4018; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Stalker!"; close; Case 5: jobchange 4009; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a High Priest!"; close; Case 6: jobchange 4016; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Champion!"; close; Case 7: jobchange 4010; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a High Wizard!"; close; Case 8: jobchange 4017; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Professor!"; close; Case 9: jobchange 4012; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Sniper!"; close; Case 10: if(Sex == 0){ jobchange 4021; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Gypsy!"; } else { jobchange 4020; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Clown!"; } close; Case 11: jobchange 24; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Gunslinger!"; close; Case 12: jobchange 25; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Ninja!"; close; Case 13: jobchange 4047; set BaseLevel,230; set JobLevel,70; mes "[Khaye]"; mes "Congratulations! You are now a Star Gladiator!"; close; Case 14: jobchange 4049; set BaseLevel,230; set JobLevel,120; mes "[Khaye]"; mes "Congratulations! You are now a Soul Linker!"; close; } } Many thanks for the answer, No, but I found something like this it is only missing without items and from max lvl and job as described...
  3. Hello dear people, I'm looking for a job switcher script that will allow me to switch jobs at Maximum Level and Transcendent Second Class at will... Example: Lvl: 230 JLvl: 70 Assassin Cross can switch to any transcendent second class, but only if you have maxed out and trans... Thanks in advance maybe someone has an idea?
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