Jump to content

xin

Members
  • Posts

    26
  • Joined

  • Last visited

Everything posted by xin

  1. awesome thanks a lot and is it possible to make the npc unclickable/unavailable when someone is talking to it?
  2. well what I wan't here is to have an npc that targets another npc. sample prontera NPC: input message; // just some random message then after that the NPC in izlude will be enabled and show the message that was put in prontera NPC. thanks in advance
  3. hehe I saw this yesterday so I thought of doing it doing it secretly though since it's my first time making a script I'll post it here when I'm done
  4. oh well I can't do anything about it till I update mine into rathena if no one still answered this, I'll try
  5. prontera,199,181,4<tab>script<tab>Barricade Test<tab>123,{
  6. I think what he want's is like the training dummy in cabal... or that's what I only think?
  7. why don't you try making a new monster max hp 0 def and make it unmovable just make it respawn at the same location when its dead
  8. well you don't need ip log specially they are changable you can just make your npc have this code and you're done if (!#redeem) { set #redeem, 1; getitem 12189,1;} else {mes "You can only redeem 1 item per account";}
  9. xin

    Quest NPC

    well I suggest you use euphy's script http://pastebin.com/raw.php?i=Y4HP1NNM it's not hard to use or if you really wan't then read on how to use delitem and getitem they are the one you need for your npc.
  10. yeah having that warning means you have another npc with the same name so it's highly possible that you have another endless script in your server
  11. oh well I modified this part instead ( set .@partymembercount,2; ) hehe should have seen it earlier
  12. yeah I modified all that part, that was a success but the floor's are empty
  13. well here's my endless tower it's working well but I wan't it to be able a single player to enter the tower... I tried making it myself, success but it doesn't spawn so here I am asking for help. thanks in advance EndlessTower.txt
  14. well yeah that's why I ask those question coz I want to learn and want to make a script for poring war using clones and I want it to have the same capabilities like this script ( no changing equip and clone as opponent on enter ) well thanks for everything... it seems I can't apply the patch yet since I'm using eathena server I have to wait for my download to finish and make a rathena server... thanks alot
  15. awesome thanks a lot and I'd say no to the ladder style you've helped me enough xD by the way do you think it is possible to use the clone as an opponent in poring war? well I was planning on using clones in there too so just want to know if its possible before I start where to put nochangeequip.diff file? and last just for curiosity why does it have to be in a party? and why do I have to duplicate it? ( sorry I ask a lot questions it's part of my nature )
  16. anyone can help me on this? my idea here is to edit the "item_loot" pet skill and change it same as cart inventory so pet can have inventory and of course their auto loot skill should still function and if you select performance of pet the inventory will show
  17. awesome thanks alot oh while you're at it I think it's more fun to disable any consumable item too
  18. here's what I would like to happen prontera npc will teleport you to guild_vs5 on enter map guild_vs5 2 evil clone of yourself will appear evil clone stats has the same character stats of yourself just like @evilclone command disable changing equipments inside guild_vs5 map advance thanks can anyone help me? or can anyone just tell me the script on making an evil clone... thanks
  19. I believe you can select the monsters you want by modifying this "set .@mob, rand(1001,1999);" at line 59 or just add all the unwanted mobs at "Blacklisted mob IDs." or you can do the easy way like I did to make the list of mobs balanced by adding this line "if (.@valid) if (getmonsterinfo(.@mob,1) > BaseLevel) set .@valid,0;" after "is mob MVP" at line 74 ( this will make you hunt mobs lower level than you ) if you do this make sure you put a level limit to access the npc since level 1 players will make it hunt level 1 monsters or just edit the "BaseLevel" part by putting another string that has a value of "BaseLevel + 20" so it will make you hunt higher level monsters
  20. well I was thinking of making the petloot skill work like cart skill but I have no idea on how to do it
  21. well I would like to request a pet inventory for pets with autoloot skill like poring, yoyo etc... I've been searching for days but haven't found anything like it so here I am requesting advance thanks for those who will help btw my server saves file through text not sql.. things I would like to have in this script: each pet with auto loot skill has inventory the items inside the inventory is saved so you can log out and in and the items are saved limited number of items that can be saved like poring has 15 items and poporing have 20 etc
×
×
  • Create New...