I am trying to add some custom sprites to my .grf but everytime I save I am getting the error "There is not enough space on the disk".
Spoiler
-------------- Message --------------
Couldn't save the container file.
-------------- Stack trace --------------
at GrfToWpfBridge.Application.DefaultErrorHandler._reportAnyManagedExceptions(String message, Exception exception, ErrorLevel errorLevel)
at GrfToWpfBridge.Application.DefaultErrorHandler.Handle(Exception exception, ErrorLevel errorLevel)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container._save(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container.Save(String fileName, Container mergeGrf, SavingMode mode, SyncMode syncMode)
at GRF.Core.GrfWriter.WriteDataQuick(Container grf, Stream originalStream, Container grfAdd)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container._save(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container.Save(String fileName, Container mergeGrf, SavingMode mode, SyncMode syncMode)
at GRF.Core.GrfHolder.QuickSave()
at GRFEditor.EditorMainWindow.<_menuItemSave_Click>b__1()
at GRF.Threading.GrfThread.<>c__DisplayClass4.<Start>b__3()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
-------------- Exception --------------
System.Exception: Couldn't save the container file. ---> System.IO.IOException: There is not enough space on the disk.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.SetLengthCore(Int64 value)
at System.IO.FileStream.SetLength(Int64 value)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
--- End of inner exception stack trace ---
-------------- Message --------------
There is not enough space on the disk.
-------------- Inner exception --------------
System.IO.IOException: There is not enough space on the disk.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.SetLengthCore(Int64 value)
at System.IO.FileStream.SetLength(Int64 value)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
GRF: GRF Editor
in Client Releases
Posted
Hello. I'm new to this. Thanks for your work.
I am trying to add some custom sprites to my .grf but everytime I save I am getting the error "There is not enough space on the disk".
-------------- Message --------------
Couldn't save the container file.
-------------- Stack trace --------------
at GrfToWpfBridge.Application.DefaultErrorHandler._reportAnyManagedExceptions(String message, Exception exception, ErrorLevel errorLevel)
at GrfToWpfBridge.Application.DefaultErrorHandler.Handle(Exception exception, ErrorLevel errorLevel)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container._save(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container.Save(String fileName, Container mergeGrf, SavingMode mode, SyncMode syncMode)
at GRF.Core.GrfWriter.WriteDataQuick(Container grf, Stream originalStream, Container grfAdd)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container._save(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container.Save(String fileName, Container mergeGrf, SavingMode mode, SyncMode syncMode)
at GRF.Core.GrfHolder.QuickSave()
at GRFEditor.EditorMainWindow.<_menuItemSave_Click>b__1()
at GRF.Threading.GrfThread.<>c__DisplayClass4.<Start>b__3()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
-------------- Exception --------------
System.Exception: Couldn't save the container file. ---> System.IO.IOException: There is not enough space on the disk.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.SetLengthCore(Int64 value)
at System.IO.FileStream.SetLength(Int64 value)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
--- End of inner exception stack trace ---
-------------- Message --------------
There is not enough space on the disk.
-------------- Inner exception --------------
System.IO.IOException: There is not enough space on the disk.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.SetLengthCore(Int64 value)
at System.IO.FileStream.SetLength(Int64 value)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)