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Posts posted by Jazz
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it won't refine Shields or Shoes or Garment.
Only Armor,
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how can i make it to refine for example ,
I can choose what to refine Armor , or Shoes, or Shield, or Garment , using just one kind of refine ticket. lets say im going to name in Armor Refine Ticket
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is it available on 04-10-2012?
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Refiner NPC which uses Enriched Elu / Ori that gives higher chance of success rate from 0 - 10
and
Refiner NPC which uses HD Carnium / Bradium that gives higer chance of sucess rate from 10 - 20
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nope. its on the VPS, Plus im losing connection through 127.0.0.1
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is there any chance that the refine armor ticket can be also used in Shield /Armor/Garment ? i don't know how to make it.
by the way thanks, Very Nice Scripts
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its at 2000 which should be 20% Equip_drop_mvp , should i put back the renewal.h?
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i did change the renewal drop found in renewal.h
but it seems to get 100% of equipment in Boss Monster
the rate should be 100% common items / 80% healing / 20% equipments / 1% card for boss monster but i keep getting 100% of equipment drop.
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some the skills don't have the skill cooldown. so as for the buffs. I can only see the time duration. but it should be the logo of the buffs is cooling down right?
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i just better use my itemInfo.lub instead of those text file. .. thanks guys.
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The reason i wanted to use this
idnum2itemresnametable
idnum2itemdisplaynametable
idnum2itemdesctable
is because i have the updated one. and if i wanted to use iteminfo.lub i may need to manually update it. .
and if i reverted back to 2012-04-10 it would be much more work, other gibberish text there is hard-coded.
is there a converter or this text to files to ItemInfo.lub or do i really need to manually update it?
thanks for your help guys
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Lets move all settings to SQL , that way we can have a Admin Control Panel to adjust rAthena settings, from a website, restart from a web site
Change is good and inevitable. plus i like this idea so. Option number 2
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by any chance can i make this client read
idnum2itemresnametable
idnum2itemdisplaynametable
idnum2itemdesctable
instead of
ItemInfo.lub
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4615,Sealed_Gloom_Under_Night_Card, Sealed Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; if(getrefine()>=15) { bonus2 bAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Angel,10; bonus2 bAddRace,RC_Demon,10; } },{},{} 4616,Sealed_Amon_Ra_Card, Sealed Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",5,(30+70*(readparam(bInt)>=99)); if(getrefine()>=15) { bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",8,(30+70*(readparam(bInt)>=99));} },{},{} 4617,Sealed_Knight_Windstorm_Card,Sealed Stormy Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WZ_STORMGUST",2,10; bonus2 bAddEff,Eff_Freeze,1000; if(getrefine()>=15) { bonus3 bAutoSpell,"WZ_STORMGUST",2,15; bonus2 bAddEff,Eff_Freeze,1500; },{},{} 4609,Sealed_Samurai_Card,Sealed Samurai Card,6,20,,10,,,,,,,,2,,,,,{ bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,888,5000; if(getrefine()>=15) { bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,777,8000; },{},{ heal -999,0; }
Am I in the right path? Just wanted to help the community as well as gain knowledge in scripting item for my server
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@InfectedX I tried using it with no effects on. and it won't error.
maybe by changing the effects of the said skills ( Quagmire and Safetywall)
@all anyone here who can help for a quick fix for this. thanks
really planning to use this client for our server
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@nanakiwurtz thankss alot
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thanks a lot this is very helpful .
can you help me about this
【 Emistry © 2015 】E-Scripts Collection
in Script Collections
Posted
i have no idea to script it myself haha.. thanks anyway