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Heero Yuy

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Posts posted by Heero Yuy

  1. As always, an excellent map coming from you. I like the map specially the poring monument (or whatever you may call it). This can be used as a quest map or an map for events (of some sort).

    But it's quite odd to see the small objects (grass, trees) placed on a little off (and almost random) for me. It could have been much better. Nevertheless, this is an excellent map, as what I have said. 8/10 for me.

  2. Have you checked your src/common/mmo.h?

    #ifndef PACKETVER
    #define PACKETVER 20120410
    //#define PACKETVER 20111116
    #endif
    

    Change 20120410 to 20120618 then re-compile again. If you changed it already, try to check if your db/packet_db.txt is set into something like this:

    //packet_db_ver: 25
    packet_db_ver: default
    

  3. Here, I translated it to Korean (I didn't used Google Translator here :P)

     // list-boxes
    TEXT_NUMSAMPLETYPE_48CHANNEL, "48 채널"
    TEXT_NUMSAMPLETYPE_32CHANNEL, "32 채널"
    TEXT_NUMSAMPLETYPE_16CHANNEL, "16 채널"
    TEXT_SOUNDMODE_NOSOUND, "소리없는"
    TEXT_SOUNDMODE_2DSOUND, "2D 사운드를 사용"
    TEXT_SOUNDMODE_3DSOUND, "3D 사운드를 사용"
    TEXT_SPEAKERTYPE_2SPEAKER, "2 SPEAKER"
    TEXT_SPEAKERTYPE_HEADPHONE, "헤드폰"
    TEXT_SPEAKERTYPE_SURROUND, "둘러 싸다" //Or it can be written as 에워 싸다
    TEXT_SPEAKERTYPE_4SPEAKER, "4 SPEAKER"
    TEXT_DIGITALRATETYPE_22K, "22k"
    TEXT_DIGITALRATETYPE_11K, "11k"
    TEXT_DIGITALRATETYPE_8K, "8k"
    TEXT_DIGITALBITSTYPE_16BIT, "16 bit"
    TEXT_DIGITALBITSTYPE_8BIT, "8 bit"
    // tabs
    TEXT_TAB_GRAPHICS, "그래픽"
    TEXT_TAB_SOUNDS, "소리"
    TEXT_TAB_SETTINGS, "설정"
    TEXT_TAB_ABOUT, "약"

    I am not sure if you need Korean translation though. :D

    • Upvote 1
  4. As far as I know, most of broadbands' IP are dynamic and not static. It means that it changes from time to time (every time you will connect and disconnect) the broadband you are using. In that case, you should use No-IP or buy a Linux server to host your server files.

  5. Did you make any modifications on the src? Or did you apply any patch/diff on your src? If yes, then better apply it manually. I have experienced this as well and that solved my problem.

    Also try to get a fresh copy of rAthena svn into your server and re-compile again and see if that will work or not. Post again in here if that doesn't worked.

    Oh and another thing, you can read this thread as well and see if that will solve your problem: http://www.eathena.ws/board/index.php?showtopic=263690&st=0

  6. I haven't tried Windows Vista so I don't know the exact solution to this but try to run it as administrator. If that still doesn't fix it, try to check if you have installed .nEt Framework to your PC. If the error still persists, try to check if you are using the version 2.6.1.66 of Thor Patcher.

  7. Click here! If you still need help let me know, but its pretty self explanitory!

    Peopleperson49

    i will try to learn bymyself when i needed ill call you o.o

    i've search on the link that you gave me and it look like i cant find inflicted

    Increases Physical damage inflicted on all enemies by 10%

    bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10

    correct?

    Use this instead of using bAddRace:

    bonus bAtkRate,10;
    

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