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Xemnas969696

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Posts posted by Xemnas969696

  1. UP !
    it's about creating an npc in Thanatos 12.
    This npc allows players to access the Boss Zone to summon the monster, only one player or group members can enter. everyone outside they have a message that says "someone is in the map".
    when the boss is killed, the npc will say "Thanatos was killed by "player name" at "time of death" and no one can enter until the 2 hour cooldown ends

  2. Hi everyone,

    I would need a script from a npc which teleports the player to the map of the boss thanatos and then he can give the fragments to the 4 monster and summon the boss.

    Condition:
    Only 1 player can enter (outside players will see a message indicating that someone is summoning the boss).
    If the player dies, then the warp will be available and another player can enter in the map for kill the boss.
    if the boss is killed, when a player talks to the npc they will see a message => Thanatos was killed by "Player name" at "Time of death".
    when the boss is killed, he will have a 2 hour cooldown to be summoned.

    thank you all in advance for your help

  3. Hi everyone,

    I am looking for an npc in which a player can keep the look of the headgear without the item being converted into a costume.

    Example: I have a hat, when I speak to the npc this saves the character's sprite and I can very well remove the hat and put something else, the sprite does not change

    I understand it is called Morphogenetic but I am not totally sure.

    thank you all in advance for your help

  4. Hello everyone!

    How can I get players to sell or create Chatrooms at a specific location in the capital?

    I would like them to have an X cell area to sell and if they want to sell outside this area they will get an error message that prompts them to go to the area.

    Thanks for your help

  5. on my side it's item_db.txt.

     

    On 10/15/2021 at 9:55 PM, chadness said:

    1st make a custom box if you want box 

    in this example i use egg scroll
     

    in your db/import/item_db.yml
    
      - Id: 12654
        AegisName: Lucky_Egg_C9
        Name: Lucky Egg C9
        Type: Usable
        Buy: 20
        Weight: 10
        Flags:
          Container: true
        Trade:
          Override: 100
          NoDrop: true
          NoTrade: true
          NoSell: true
          NoCart: true
          NoGuildStorage: true
          NoMail: true
          NoAuction: true
        Script: |
          getitem callfunc("F_Rand",14003,12221,12208,14592,12210,12211,7621,7776),1;  


    2nd in your db/item_db.yml.txt

    12654,Lucky_Egg_C9,Lucky Egg C9,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Egg_C9); },{},{}

     

    how can I do to add a rate on the random? the IG_mabox I have to declare it somewhere?

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