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Almond Snicker

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  1. Hi whenever I type , screen it says command not found. If I type in #screen it does nothing...
  2. I will try this later AnnieRuRu, thank you so much for helping! very detailed and informative.
  3. Alright Annie, I'll drop by your discord as soon as I get off from work thank you so much really for helping out.
  4. Hi @AnnieRuru thank you so much for checking! just want to know if this is done through visual c++? unfortunately the only way I know is editing through notepad++ and recompiling through putty (sucks right? still learning)... would that work? also this is a diff for clif.cpp? sorry kinda lost abit.
  5. Omg thank you so much for this, I'll try it out, incase I can't get a reply from you, I'll visit HERC to leave you a message.
  6. Hi all, Is it possible to mapflag all maps? or if you do know a working workaround to disable RODEX on all maps. I'm trying to disable RODEX system across all maps. I've already opened all threads with regards to this, but the only available option currently for rAthena is to add a mapflag of nowarpto or nowarp to the source and force fail the attachment. Index: src/map/mail.c =================================================================== enum mail_attach_result mail_setitem(struct map_session_data *sd, short idx, uint32 amount) { + + if(map[sd->bl.m].flag.nowarpto || map[sd->bl.m].flag.nowarp) + return MAIL_ATTACH_ERROR; + if( pc_istrading(sd) ) return MAIL_ATTACH_ERROR; Option 2 is by diffing the client to remove the RODEX icon from the menu doesn't fully disable it, you can still send mail from the guild members tab. (not gonna work)
  7. Hi! Yes, last man standing or time's up with the most members alive. actually I'm currently using this script of yours and I like it, just want to add some features to it like, party recall instead of going in to the pub. and gates. I think I can add the gates on my own, but I'm having a hard time coding the party recall part. I have a very dirty script here, maybe you could get the summary of it. please see attached, 100% script is not working, still learning and havn't had a time testing it. but basically thats the summary of it if youd like to check it out.ptvspt.txt
  8. this is specified on a certain mapflag right? how about permanently on all maps?
  9. Just want to ask if moc_fild10 is already installed or still activated on the current SVN? tried warping to it but it's map not found, I am using Chris's renewal translation. If it is activated, can you please share how to activate? thanks! PS: Not sure where to put this question, will just leave it at general for now.
  10. Hi, Does anyone know how to view map serv again in putty after closing it?
  11. Hi guys, I'm having this error on my current VPS, what may be the issue? just following CentOS rathena guide apples to apples..
  12. Works like a charm, thank you @Emistry, do you mind helping me add set #Mission_Points,1, on every mvp kill? this won't be affected by the reset. just points to purchase from my hunting shop.
  13. Hi, This script works perfectly well, kudos to the owner of this script, I forgot who I apologize but just wondering if we can make the Default prize on random as well? For example: Set default prize on random of red, yellow, white potion. instead of 1 default prize of red potion only. Gotta make setarray [email protected][0],19578,1; random, not just the 19578. function script Get_MysteryBox { set [email protected],7; //<%>,<ItemID>,<Amount> setarray [email protected][0],50,19543,1; setarray [email protected][0],90,19525,1; setarray [email protected][0],90,31171,1; setarray [email protected][0],90,19620,1; setarray [email protected][0],90,19527,1; setarray [email protected][0],90,19733,1; setarray [email protected][0],90,20057,1; setarray [email protected][0],19578,1; set [email protected], rand(1,[email protected]); if (rand(1,100) > getd("[email protected]"[email protected]+"[0]")) { for(set [email protected],0; [email protected]<getarraysize([email protected]); set [email protected],[email protected]+2) { getitem [email protected][[email protected]], [email protected][[email protected]+1]; if([email protected][0]) setarray [email protected][0], [email protected][[email protected]], [email protected][[email protected]+1]; } } else{ for(set [email protected],1; [email protected]<getarraysize(getd("[email protected]"[email protected])); set [email protected],[email protected]+2) { getitem getd("[email protected]"[email protected]+"["[email protected]+"]"), getd("[email protected]"[email protected]+"["+([email protected]+1)+"]"); if ([email protected][0]) { set [email protected],[email protected]; setarray [email protected][0], getd("[email protected]"[email protected]+"["[email protected]+"]"), getd("[email protected]"[email protected]+"["+([email protected]+1)+"]"); break; } } } if(1<[email protected]&&[email protected]<=1) announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname([email protected][0])+" x "[email protected][1]+" from the Mystery Costume Box!",0; specialeffect2 248; close; }
  14. Hi guys! Just checking if there is a free script that has these functions? Able to input Party name A and Party Name B Manually (For recall) Able to recall party A and B, manually (or automatic, as long as party name input is manual) Able to start match manually (with gates) choose which party is winner + announce (then warps all players back to save) maybe my requirements are very detailed. I checked annierurus pt vs pt and it is automated and by pub. any close to this is welcome, maybe I can just add the other features. thanks!
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