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yanzelph

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Posts posted by yanzelph

  1. was a typo my bad maybe im just tired

    its like this

    i have custom item on rathena folder which is item_db2.txt

    but when i look at sql files folder item_db2.sql although not empty my custom item is not included do i need to put it manually?

    another thing regarding calcium cms news and pages specifically pages its all good and all i could add a page or two which is added

    on the submenu but cant make it a link.

    ex.<a href="<?php echo $this->url(what to put here?) ?>"><img src="<?php echo $this->themePath

    ('css/images/downloadtab.png') ?>" name="downloads" width="160" height="56" id="downloadbutton" /></a>

  2. in mysql do i need to make separate schema for itemdb.sql itemdb2 itemdb.re

    as well as monsterdb db2 and re.sql?

    or just 2 schema mainly itemdb and monsterdb?

    and another thing does it need specific schema name?

    its for fluxcp so i can see item and monster db

    thanks in advance

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  3. thx for the tip so which one? i have this in custom script

    // -- Unofficial Battlegrounds

    //npc: npc/custom/battleground/bg_common.txt

    npc: npc/custom/battleground/bg_tierra_01.txt

    //npc: npc/custom/battleground/bg_tierra_02.txt

    npc: npc/custom/battleground/bg_flavius_01.txt

    //npc: npc/custom/battleground/bg_flavius_02.txt

    npc: npc/custom/battleground/bg_kvm01.txt

    //npc: npc/custom/battleground/bg_kvm02.txt

    //npc: npc/custom/battleground/bg_kvm03.txt

  4. dunno where to post this

    i wanna ask if there's a way to remove the default loading screen how-where can i find it? i just dont want to put bunch of loading screen to cover up the default loading screen. thanks in advance

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  5. //===== rAthena Script ======================================= 
    //= Warper
    //===== By: ================================================== 
    //= Euphy
    //===== Current Version: =====================================
    //= 1.2
    //===== Compatible With: =====================================
    //= rAthena SVN
    //===== Description: ========================================= 
    //= A complete - but very condensed - warper script.
    //= Coordinates written largely by Tekno-Kanix and ToastOfDoom.
    //============================================================
    
    -	script	Warper	-1,{
    function Go; function Disp; function Pick;
    
    // --------------------------------------------------
    //	Main Menu:
    // --------------------------------------------------
    
    menu	"Last Warp ^777777["+lastwarp$+"]^000000",-,
    " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons,
    " ~ Guild Castles",Castles, " ~ Special Areas",Special;
    
    if (lastwarp$ == "") dispbottom "You have not warped anywhere yet.";
    	else warp lastwarp$,lastwarpx,lastwarpy;
    close;
    
    // ------------------- Functions -------------------
    // * Go("<map>",<x>,<y>);
    //	~ Warps directly to a map.
    // * Disp("<Menu Option>",<first option>,<last option>);
    // * Pick("<map_prefix>"{,<index offset>});
    //	~ Dynamic menu and map selection.
    // * Disp("","<Option 1>:<Option 2>:<etc.>");
    // * Pick("","<map1>","<map2>","<etc.>");
    //	~ Manual menu and map selection.
    //
    // Other notes:
    //   ~ Array @c[] holds all (x,y) coordinates.
    //   ~ Use @c[2] EXCEPT when maps begin dynamically
    //	  at 0: use @c[0] and Pick() offset 1.
    // --------------------------------------------------
    
    function Go {
    warp getarg(0),getarg(1,0),getarg(2,0);
    getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
    close; }
    function Disp {
    set @menu$,"";
    if(getarg(0)=="") {
    	set @menu$,getarg(1);
    	return; }
    for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
    	set @menu$, @menu$+getarg(0)+" "+.@i+":";
    return; }
    function Pick {
    if(getarg(0)=="") {
    	set .@i, select(@menu$);
    	warp getarg(.@i),@c[.@i*2],@c[.@i*2+1]; }
    else {
    	set .@i, select(@menu$)-getarg(1,0);
    	warp getarg(0)+((.@i<10)?"0":"")+.@i,@c[.@i*2],@c[.@i*2+1]; }
    getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
    close; }
    
    // --------------------------------------------------
    Towns:
    // --------------------------------------------------
    menu	"Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
    "Brasilis",T6, "Comodo",T7, "Dewata",T33, "Eclage",T34, "Einbech",T8, 
    "Einbroch",T9, "El Dicastes",T10, "Geffen",T11, "Gonryun",T12, "Hugel",T13,
    "Izlude",T14, "Jawaii",T15, "Lighthalzen",T16, "Louyang",T17, "Lutie",T18,
    "Malangdo",T35, "Malaya",T36, "Manuk",T19, "Midgarts Expedition Camp",T20,
    "Mora",T21, "Morroc",T22, "Moscovia",T23, "Nameless Island",T24,
    "Niflheim",T25, "Payon",T26, "Rachel",T27, "Splendide",T28, "Thor Camp",T29,
    "Umbala",T30, "Veins",T31, "Yuno",T32;
    
    T1: Go("prontera",155,183);
    T2: Go("alberta",28,234);
    T3: Go("aldebaran",140,131);
    T4: Go("amatsu",198,84);
    T5: Go("ayothaya",208,166);
    T6: Go("brasilis",195,220);
    T7: Go("comodo",209,143);
    T8: Go("einbech",138,243);
    T9: Go("einbroch",64,200);
    T10: Go("dicastes01",197,187);
    T11: Go("geffen",120,68);
    T12: Go("gonryun",160,121);
    T13: Go("hugel",96,145);
    T14: Go("izlude",128,114);
    T15: Go("jawaii",213,230);
    T16: Go("lighthalzen",158,92);
    T17: Go("louyang",217,100);
    T18: Go("xmas",147,134);
    T19: Go("manuk",260,175);
    T20: Go("mid_camp",210,288);
    T21: Go("mora",111,97);
    T22: Go("morocc",156,93);
    T23: Go("moscovia",219,193);
    T24: Go("nameless_n",256,215);
    T25: Go("niflheim",202,174);
    T26: Go("payon",179,100);
    T27: Go("rachel",130,111);
    T28: Go("splendide",200,153);
    T29: Go("thor_camp",246,68);
    T30: Go("umbala",127,128);
    T31: Go("veins",216,123);
    T32: Go("yuno",157,51);
    T33: Go("dewata",199,179);
    T34: Go("eclage",111,39);
    T35: Go("malangdo",224,184);
    T36: Go("malaya",212,206);
    
    // --------------------------------------------------
    Fields:
    // --------------------------------------------------
    menu	"Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
    "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F26,
    "Eclage Fields",F27, "Einbroch Fields",F6, "El Dicastes Fields",F7,
    "Geffen Fields",F8, "Gonryun Fields",F9, "Hugel Fields",F10,
    "Lighthalzen Fields",F11, "Louyang Field",F12, "Lutie Field",F13,
    "Malaya Fields",F28, "Manuk Fields",F14, "Mjolnir Fields",F15,
    "Moscovia Fields",F16, "Niflheim Fields",F17, "Payon Forests",F18,
    "Prontera Fields",F19, "Rachel Fields",F20, "Sograt Deserts",F21,
    "Splendide Fields",F22, "Umbala Fields",F23, "Veins Fields",F24,
    "Yuno Fields",F25;
    
    F1: setarray @c[2],190,197;
    Disp("Amatsu Field",1,1); Pick("ama_fild");
    F2: setarray @c[2],173,134,212,150;
    Disp("Ayothaya Field",1,2); Pick("ayo_fild");
    F3: setarray @c[2],193,220,220,187;
    Disp("Bifrost Field",1,2); Pick("bif_fild");
    F4: setarray @c[2],74,32;
    Disp("Brasilis Field",1,1); Pick("bra_fild");
    F5: setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
    Disp("Comodo Field",1,9); Pick("cmd_fild");
    F6: setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
    Disp("Einbroch Field",1,10); Pick("ein_fild");
    F7: setarray @c[2],143,132,143,217;
    Disp("El Dicastes Field",1,2); Pick("dic_fild");
    F8: setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
    Disp("Geffen Field",0,14); Pick("gef_fild",1);
    F9: setarray @c[2],220,227;
    Disp("Gonryun Field",1,1); Pick("gon_fild");
    F10: setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
    Disp("Hugel Field",1,7); Pick("hu_fild");
    F11: setarray @c[2],240,179,185,235,240,226;
    Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
    F12: setarray @c[2],229,187;
    Disp("Louyang Field",1,1); Pick("lou_fild");
    F13: setarray @c[2],115,145;
    Disp("Lutie Field",1,1); Pick("xmas_fild");
    F14: setarray @c[2],35,236,35,262,84,365;
    Disp("Manuk Field",1,3); Pick("man_fild");
    F15: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
    Disp("Mjolnir Field",1,12); Pick("mjolnir_");
    F16: setarray @c[2],82,104,131,147;
    Disp("Moscovia Field",1,2); Pick("mosk_fild");
    F17: setarray @c[2],215,229,167,234;
    Disp("Niflheim Field",1,2); Pick("nif_fild");
    F18: setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
    Disp("Payon Forest",1,11); Pick("pay_fild");
    F19: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
    Disp("Prontera Field",0,11); Pick("prt_fild",1);
    F20: setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
    Disp("Rachel Field",1,13); Pick("ra_fild");
    F21: setarray @c[2],219,205,177,206,194,182,184,217,203,213,213,208,224,170,229,177,195,198,209,168,198,216,156,187,185,263,209,219,223,188,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
    Disp("Sograt Desert",1,22); Pick("moc_fild");
    F22: setarray @c[2],175,186,236,184,188,204;
    Disp("Splendide Field",1,3); Pick("spl_fild");
    F23: setarray @c[2],217,206,223,221,237,215,202,197;
    Disp("Umbala Field",1,4); Pick("um_fild");
    F24: setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
    Disp("Veins Field",1,7); Pick("ve_fild");
    F25: setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
    Disp("Yuno Field",1,12); Pick("yuno_fild");
    F26: setarray @c[2],371,212;
    Disp("Dewata Field",1,1); Pick("dew_fild");
    F27: setarray @c[2],97,314;
    Disp("Eclage Field",1,1); Pick("ecl_fild");
    F28: setarray @c[2],40,272,207,180;
    Disp("Malaya Field",1,2); Pick("ma_fild");
    
    // --------------------------------------------------
    Dungeons:
    // --------------------------------------------------
    menu	"Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
    "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6,
    "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
    "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D41,
    "Einbroch Dungeon",D13, "Endless Tower",D14, "Gefenia",D15,
    "Geffen Dungeon",D16, "Glast Heim",D17, "Gonryun Dungeon",D18,
    "Guild Dungeons",GD, "Hidden Dungeon",D19, "Ice Dungeon",D20,
    "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
    "Magma Dungeon",D24, "Malangdo Dungeon",D42, "Moscovia Dungeon",D25,
    "Nidhogg's Dungeon",D26, "Odin Temple",D27, "Orc Dungeon",D28, "Payon Dungeon",D29,
    "Pyramids",D30, "Rachel Sanctuary",D31, "Scaraba Hole",D32, "Sealed Shrine",D33,
    "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36, "Thor Volcano",D37,
    "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
    
    D1: setarray @c[2],261,272,275,270,116,27;
    Disp("Abyss Lakes",1,3); Pick("abyss_");
    D2: setarray @c[2],228,11,34,41,119,14;
    Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
    D3: setarray @c[2],35,262,168,170;
    Disp("Anthell",1,2); Pick("anthell");
    D4: setarray @c[2],275,19,24,26;
    Disp("","Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
    D5: setarray @c[2],266,67,255,244,23,260;
    Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
    D6: setarray @c[2],150,288,150,18,140,134;
    Disp("Bio Lab",1,3); Pick("lhz_dun");
    D7: setarray @c[2],87,47,262,262;
    Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
    D8: setarray @c[0],168,168,253,252,236,204,32,63,26,27;
    Disp("Byalan Dungeon",1,5); Pick("iz_dun",1);
    D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
    Disp("","Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
    Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
    D10: setarray @c[2],52,17,381,343,302,262;
    Disp("Coal Mines",1,3); Pick("mjo_dun");
    D11: setarray @c[2],131,247,19,19,180,169,100,92;
    Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
    D12: setarray @c[2],51,14,150,11,120,10;
    Disp("Cursed Abbey",1,3); Pick("abbey");
    D13: setarray @c[2],22,14,292,290;
    Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
    D14: setarray @c[2],72,112;
    Disp("","Misty Island"); Pick("","e_tower");
    D15: setarray @c[2],40,103,203,34,266,168,130,272;
    Disp("Gefenia",1,4); Pick("gefenia",0);
    D16: setarray @c[0],104,99,115,236,106,132,203,200;
    Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
    D17: setarray @c[2],375,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
    Disp("","Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
    Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
    D18: setarray @c[2],153,53,28,113,68,16;
    Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
    D19: setarray @c[2],176,7,93,20,23,8;
    Disp("Hidden Dungeon",1,3); Pick("prt_maze");
    D20: setarray @c[2],157,14,151,155,149,22,33,158;
    Disp("Ice Dungeon",1,4); Pick("ice_dun");
    D21: setarray @c[2],140,51,53,247,37,63,150,285;
    Disp("","Entrance:Juperos 1:Juperos 2:Core");
    Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
    D22: setarray @c[2],28,226,41,198;
    Disp("Kiel Dungeon",1,2); Pick("kh_dun");
    D23: setarray @c[2],218,196,282,20,165,38;
    Disp("","The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
    D24: setarray @c[2],126,68,47,30;
    Disp("Magma Dungeon",1,2); Pick("mag_dun");
    D25: setarray @c[2],189,48,165,30,32,135;
    Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
    D26: setarray @c[2],61,239,60,271;
    Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
    D27: setarray @c[2],298,167,224,149,266,280;
    Disp("Odin Temple",1,3); Pick("odin_tem");
    D28: setarray @c[2],32,170,21,185;
    Disp("Orc Dungeon",1,2); Pick("orcsdun");
    D29: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
    Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
    D30: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
    Disp("","Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
    D31: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
    Disp("Rachel Sanctuary",1,5); Pick("ra_san");
    D32: setarray @c[2],364,44,101,141;
    Disp("Scaraba Hole",1,2); Pick("dic_dun");
    D33: setarray @c[2],306,143;
    Disp("","Friar Patrick"); Pick("","monk_test");
    D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
    Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
    D35: setarray @c[2],69,24,102,27;
    Disp("Sunken Ship",1,2); Pick("treasure");
    D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
    Disp("Thanatos Tower",1,12); Pick("tha_t");
    D37: setarray @c[2],21,228,75,205,34,272;
    Disp("Thor Volcano",1,3); Pick("thor_v");
    D38: setarray @c[2],205,15,129,133;
    Disp("Toy Factory",1,2); Pick("xmas_dun");
    D39: setarray @c[2],154,49,148,261,132,189,100,192;
    Disp("","Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
    D40: setarray @c[2],42,31,48,30,204,78;
    Disp("","Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
    Pick("","um_dun01","um_dun02","yggdrasil01");
    D41: setarray @c[2],285,160,299,29;
    Disp("Dewata Dungeon",1,2); Pick("dew_dun");
    D42: setarray @c[2],33,230;
    Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
    GD: setarray @c[2],119,93,39,161,50,44,116,45,199,195,200,124;
    Disp("","Baldur:Luina:Valkyrie:Britoniah:Arunafeltz:Schwaltzvalt");
    Pick("","gld_dun01","gld_dun02","gld_dun03","gld_dun04","arug_dun01","schg_dun01");
    
    // --------------------------------------------------
    Castles:
    // --------------------------------------------------
    menu	"Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
    "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
    
    C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
    Disp("","Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
    Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
    C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
    Disp("","Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
    Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
    C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
    Disp("","Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
    Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
    C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
    Disp("","Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
    Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
    C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
    Disp("","Mardol:Cyr:Horn:Gefn:Banadis");
    Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
    C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
    Disp("","Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
    Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
    
    // --------------------------------------------------
    Special:
    // --------------------------------------------------
    menu	"Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Gonryun Arena",S4,
    "Izlude Arena",S5, "Monster Race Arena",S6, "Turbo Track",S7;
    
    S1: Go("auction_01",22,68);
    S2: Go("bat_room",154,150);
    S3: Go("cmd_in02",179,129);
    S4: Go("gon_test",48,10);
    S5: Go("arena_room",100,88);
    S6: Go("p_track01",62,41);
    S7: Go("turbo_room",99,114);
    }
    
    // --------------------------------------------------
    //	Duplicates:
    // --------------------------------------------------
    prontera,159,192,4	duplicate(Warper)	Warper#1	811
    rachel,135,116,4	duplicate(Warper)	Warper#2	811
    alberta,28,240,4	duplicate(Warper)	Warper#3	811
    aldebaran,145,118,4	duplicate(Warper)	Warper#4	811
    amatsu,203,87,4	duplicate(Warper)	Warper#5	811
    ayothaya,209,169,6	duplicate(Warper)	Warper#6	811
    comodo,194,158,4	duplicate(Warper)	Warper#7	811
    einbech,142,246,4	duplicate(Warper)	Warper#8	811
    einbroch,69,202,4	duplicate(Warper)	Warper#9	811
    hugel,101,151,4	duplicate(Warper)	Warper#10	811
    lighthalzen,151,101,6	duplicate(Warper)	Warper#11	811
    geffen,124,72,4	duplicate(Warper)	Warper#12	811
    izlude,132,120,4	duplicate(Warper)	Warper#13	811
    xmas,150,136,4	duplicate(Warper)	Warper#14	811
    morocc,159,97,4	duplicate(Warper)	Warper#15	811
    payon,182,108,4	duplicate(Warper)	Warper#16	811
    yuno,162,47,4	duplicate(Warper)	Warper#17	811
    moc_fild04,207,331,4	duplicate(Warper)	Warper#18	811
    izlu2dun,104,82,4	duplicate(Warper)	Warper#19	811
    mjolnir_02,85,363,4	duplicate(Warper)	Warper#20	811
    prt_fild05,273,215,4	duplicate(Warper)	Warper#21	811
    glast_01,370,308,4	duplicate(Warper)	Warper#22	811
    yuno_fild03,37,135,4	duplicate(Warper)	Warper#23	811
    gef_fild10,71,339,4	duplicate(Warper)	Warper#24	811
    pay_arche,39,135,4	duplicate(Warper)	Warper#25	811
    moc_ruins,64,166,4	duplicate(Warper)	Warper#26	811
    moc_fild19,106,97,4	duplicate(Warper)	Warper#27	811
    alb2trea,73,101,4	duplicate(Warper)	Warper#28	811
    tur_dun01,148,239,4	duplicate(Warper)	Warper#29	811
    gonryun,162,122,4	duplicate(Warper)	Warper#30	811
    louyang,208,103,6	duplicate(Warper)	Warper#31	811
    umbala,132,130,4	duplicate(Warper)	Warper#32	811
    brasilis,201,222,4	duplicate(Warper)	Warper#33	811
    manuk,262,177,4	duplicate(Warper)	Warper#34	811
    splendide,205,153,4	duplicate(Warper)	Warper#35	811
    mid_camp,216,288,4	duplicate(Warper)	Warper#36	811
    dicastes01,194,194,6	duplicate(Warper)	Warper#37	811
    mora,110,100,4	duplicate(Warper)	Warper#38	811
    moscovia,216,196,6	duplicate(Warper)	Warper#39	811
    nameless_n,259,213,4	duplicate(Warper)	Warper#40	811
    niflheim,205,179,4	duplicate(Warper)	Warper#41	811
    thor_camp,249,76,4	duplicate(Warper)	Warper#42	811
    veins,214,123,4	duplicate(Warper)	Warper#43	811
    dewata,194,178,6	duplicate(Warper)	Warper#44	811
    eclage,107,37,4	duplicate(Warper)	Warper#45	811
    malaya,210,205,4	duplicate(Warper)	Warper#46	811
    malangdo,220,188,6	duplicate(Warper)	Warper#47	811
    

    how can i add a save menu to save my current location thanks in advance

    up

  6. Is there an existing npc script jobmaster that wont let you change to third job unless your trans

    And is there a updated npc warper that supports save current location if non is there a way to modify using current default custon npc script thats included with svn rathena

    Hoping for a kind response and thank you in advance

    up

    up

    up

  7. Edit this part:

    menu "Last Warp ^777777["+lastwarp$+"]^000000",-," ~ Save",Save,
    " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons,
    " ~ Guild Castles",Castles, " ~ Special Areas",Special;
    if (lastwarp$ == "") dispbottom "You have not warped anywhere yet.";
    else warp lastwarp$,lastwarpx,lastwarpy;
    close;
    Save:
    getmapxy(.@map$,.@x,.@y,0);
    savepoint .@map$,.@x,.@y;
    dispbottom "Save point changed.";
    close;
    

    it's not working npc doesnt do anything after applying it need help need this too to save my current position
  8. 9ccd054f.jpg?t=1345723930

    i already fix the unknown item problem but a new problem occurs. when i equiped it nothing shows and when a pres alt+q gravity error appears and when in character selection too. i dont know what is the problem here.. i don't have any missing sprites and here is my accname.

    [ACCESSORY_IDs.ACCESSORY_Angel_Wings] = "_Angel_Wings",

    [ACCESSORY_IDs.ACCESSORY_Butterfly_Wings] = "_Butterfly_Wings",

    [ACCESSORY_IDs.ACCESSORY_Demon_Wings] = "_Demon_Wings",

    [ACCESSORY_IDs.ACCESSORY_Fallen_Wings] = "_Fallen_Wings",

    [ACCESSORY_IDs.ACCESSORY_Niflheim_Wings] = "_Niflheim_Wings",

    [ACCESSORY_IDs.ACCESSORY_Satan_Wings] = "_Satan_Wings",

    [ACCESSORY_IDs.ACCESSORY_Shaman_Wings] = "_Shaman_Wings",

    [ACCESSORY_IDs.ACCESSORY_Vengeance_Wing] = "_Vengeance_Wing",

    [ACCESSORY_IDs.ACCESSORY_Vindicated_Wing] = "_Vindicated_Wing"

    oh yeah btw when i open my client something appears ("[string "buf"]:877:table index is nil") this appears when i open my client. what is this?

    Sir all must be capital letter EX. [ACCESSORY_IDs.ACCESSORY_SHAMAN_WINGS]

    AND ANOTHER THING I USED THAT CUSTOM WINGS TO FROM KAMISHI ALL WINGS WORKS EXCEPT VENGEANCE AND VINDICATED WING I HAVE NO EXPLAINATION MAYBE THE .SPR OR .ACT IS BUGGED NO IDEA BUT THE OTHER 7 WINGS WORK FLAWLESSLY

  9. //===== eAthena Script =======================================
    //= Euphy's Warper
    //===== By: ==================================================
    //= Euphy
    //===== Current Version: =====================================
    //= 1.2
    //===== Description: =========================================
    //= A complete - but very condensed - warper script.
    //= Coordinates written largely by Tekno-Kanix and ToastOfDoom.
    //============================================================
    
    -    script    Warper    -1,{
    function Go; function Disp; function Pick;
    
    // --------------------------------------------------
    //    Main Menu:
    // --------------------------------------------------
    [color=#ff0000]This part edited[/color]
    menu    "Last Warp ^777777["+lastwarp$+"]^000000",-," ~ Save",Save,
       " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons,
       " ~ Guild Castles",Castles, " ~ Special Areas",Special;
       if (lastwarp$ == "") dispbottom "You have not warped anywhere yet.";
           else warp lastwarp$,lastwarpx,lastwarpy;
       close;
    Save:
       getmapxy(.@map$,.@x,.@y,0);
       savepoint .@map$,.@x,.@y;
       dispbottom "Save point changed.";
       close;
    [color=#ff0000]up to this part only[/color]
    // ------------------- Functions -------------------
    // * Go("<map>",<x>,<y>);
    //    ~ Warps directly to a map.
    // * Disp("<Menu Option>",<first option>,<last option>);
    // * Pick("<map_prefix>"{,<index offset>});
    //    ~ Dynamic menu and map selection.
    // * Disp("","<Option 1>:<Option 2>:<etc.>");
    // * Pick("","<map1>","<map2>","<etc.>");
    //    ~ Manual menu and map selection.
    //
    // Other notes:
    //   ~ Array @c[] holds all (x,y) coordinates.
    //   ~ Use @c[2] EXCEPT when maps begin dynamically
    //      at 0: use @c[0] and Pick() offset 1.
    // --------------------------------------------------
    
    function Go {
       warp getarg(0),getarg(1,0),getarg(2,0);
       getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
       close; }
    function Disp {
       set @menu$,"";
       if(getarg(0)=="") {
           set @menu$,getarg(1);
           return; }
       for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
           set @menu$, @menu$+getarg(0)+" "+.@i+":";
       return; }
    function Pick {
       if(getarg(0)=="") {
           set .@i, select(@menu$);
           warp getarg(.@i),@c[.@i*2],@c[.@i*2+1]; }
       else {
           set .@i, select(@menu$)-getarg(1,0);
           warp getarg(0)+((.@i<10)?"0":"")+.@i,@c[.@i*2],@c[.@i*2+1]; }
       getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
       close; }
    
    // --------------------------------------------------
       Towns:
    // --------------------------------------------------
    menu    "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
       "Brasilis",T6, "Comodo",T7, "Dewata",T33, "Eclage",T34, "Einbech",T8,
       "Einbroch",T9, "El Dicastes",T10, "Geffen",T11, "Gonryun",T12, "Hugel",T13,
       "Izlude",T14, "Jawaii",T15, "Lighthalzen",T16, "Louyang",T17, "Lutie",T18,
       "Malangdo",T35, "Malaya",T36, "Manuk",T19, "Midgarts Expedition Camp",T20,
       "Mora",T21, "Morroc",T22, "Moscovia",T23, "Nameless Island",T24,
       "Niflheim",T25, "Payon",T26, "Rachel",T27, "Splendide",T28, "Thor Camp",T29,
       "Umbala",T30, "Veins",T31, "Yuno",T32;
    
    T1: Go("prontera",155,183);
    T2: Go("alberta",28,234);
    T3: Go("aldebaran",140,131);
    T4: Go("amatsu",198,84);
    T5: Go("ayothaya",208,166);
    T6: Go("brasilis",195,220);
    T7: Go("comodo",209,143);
    T8: Go("einbech",138,243);
    T9: Go("einbroch",64,200);
    T10: Go("dicastes01",197,187);
    T11: Go("geffen",120,68);
    T12: Go("gonryun",160,121);
    T13: Go("hugel",96,145);
    T14: Go("izlude",128,114);
    T15: Go("jawaii",213,230);
    T16: Go("lighthalzen",158,92);
    T17: Go("louyang",217,100);
    T18: Go("xmas",147,134);
    T19: Go("manuk",260,175);
    T20: Go("mid_camp",210,288);
    T21: Go("mora",111,97);
    T22: Go("morocc",156,93);
    T23: Go("moscovia",219,193);
    T24: Go("nameless_n",256,215);
    T25: Go("niflheim",202,174);
    T26: Go("payon",179,100);
    T27: Go("rachel",130,111);
    T28: Go("splendide",200,153);
    T29: Go("thor_camp",246,68);
    T30: Go("umbala",127,128);
    T31: Go("veins",216,123);
    T32: Go("yuno",157,51);
    T33: Go("dewata",199,179);
    T34: Go("eclage",111,39);
    T35: Go("malangdo",224,184);
    T36: Go("malaya",212,206);
    
    // --------------------------------------------------
       Fields:
    // --------------------------------------------------
    menu    "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
       "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F26,
       "Eclage Fields",F27, "Einbroch Fields",F6, "El Dicastes Fields",F7,
       "Geffen Fields",F8, "Gonryun Fields",F9, "Hugel Fields",F10,
       "Lighthalzen Fields",F11, "Louyang Field",F12, "Lutie Field",F13,
       "Malaya Fields",F28, "Manuk Fields",F14, "Mjolnir Fields",F15,
       "Moscovia Fields",F16, "Niflheim Fields",F17, "Payon Forests",F18,
       "Prontera Fields",F19, "Rachel Fields",F20, "Sograt Deserts",F21,
       "Splendide Fields",F22, "Umbala Fields",F23, "Veins Fields",F24,
       "Yuno Fields",F25;
    
    F1: setarray @c[2],190,197;
       Disp("Amatsu Field",1,1); Pick("ama_fild");
    F2: setarray @c[2],173,134,212,150;
       Disp("Ayothaya Field",1,2); Pick("ayo_fild");
    F3: setarray @c[2],193,220,220,187;
       Disp("Bifrost Field",1,2); Pick("bif_fild");
    F4: setarray @c[2],74,32;
       Disp("Brasilis Field",1,1); Pick("bra_fild");
    F5: setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
       Disp("Comodo Field",1,9); Pick("cmd_fild");
    F6: setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
       Disp("Einbroch Field",1,10); Pick("ein_fild");
    F7: setarray @c[2],143,132,143,217;
       Disp("El Dicastes Field",1,2); Pick("dic_fild");
    F8: setarray @c
    
    [0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
       Disp("Geffen Field",0,14); Pick("gef_fild",1);
    F9: setarray @c[2],220,227;
       Disp("Gonryun Field",1,1); Pick("gon_fild");
    F10: setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
       Disp("Hugel Field",1,7); Pick("hu_fild");
    F11: setarray @c[2],240,179,185,235,240,226;
       Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
    F12: setarray @c[2],229,187;
       Disp("Louyang Field",1,1); Pick("lou_fild");
    F13: setarray @c[2],115,145;
       Disp("Lutie Field",1,1); Pick("xmas_fild");
    F14: setarray @c[2],35,236,35,262,84,365;
       Disp("Manuk Field",1,3); Pick("man_fild");
    F15: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
       Disp("Mjolnir Field",1,12); Pick("mjolnir_");
    F16: setarray @c[2],82,104,131,147;
       Disp("Moscovia Field",1,2); Pick("mosk_fild");
    F17: setarray @c[2],215,229,167,234;
       Disp("Niflheim Field",1,2); Pick("nif_fild");
    F18: setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
       Disp("Payon Forest",1,11); Pick("pay_fild");
    F19: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
       Disp("Prontera Field",0,11); Pick("prt_fild",1);
    F20: setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
       Disp("Rachel Field",1,13); Pick("ra_fild");
    F21: setarray @c
    
    [2],219,205,177,206,194,182,184,217,203,213,213,208,224,170,229,177,195,198,209,168,198,216,156,187,185,263,209,219,223,188,206,22
    
    8,208,238,209,223,85,97,207,202,31,195,38,195;
       Disp("Sograt Desert",1,22); Pick("moc_fild");
    F22: setarray @c[2],175,186,236,184,188,204;
       Disp("Splendide Field",1,3); Pick("spl_fild");
    F23: setarray @c[2],217,206,223,221,237,215,202,197;
       Disp("Umbala Field",1,4); Pick("um_fild");
    F24: setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
       Disp("Veins Field",1,7); Pick("ve_fild");
    F25: setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
       Disp("Yuno Field",1,12); Pick("yuno_fild");
    F26: setarray @c[2],371,212;
       Disp("Dewata Field",1,1); Pick("dew_fild");
    F27: setarray @c[2],97,314;
       Disp("Eclage Field",1,1); Pick("ecl_fild");
    F28: setarray @c[2],40,272,207,180;
       Disp("Malaya Field",1,2); Pick("ma_fild");
    
    // --------------------------------------------------
       Dungeons:
    // --------------------------------------------------
    menu    "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
       "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6,
       "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
       "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D41,
       "Einbroch Dungeon",D13, "Endless Tower",D14, "Gefenia",D15,
       "Geffen Dungeon",D16, "Glast Heim",D17, "Gonryun Dungeon",D18,
       "Guild Dungeons",GD, "Hidden Dungeon",D19, "Ice Dungeon",D20,
       "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
       "Magma Dungeon",D24, "Malangdo Dungeon",D42, "Moscovia Dungeon",D25,
       "Nidhogg's Dungeon",D26, "Odin Temple",D27, "Orc Dungeon",D28, "Payon Dungeon",D29,
       "Pyramids",D30, "Rachel Sanctuary",D31, "Scaraba Hole",D32, "Sealed Shrine",D33,
       "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36, "Thor Volcano",D37,
       "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
    
    D1: setarray @c[2],261,272,275,270,116,27;
       Disp("Abyss Lakes",1,3); Pick("abyss_");
    D2: setarray @c[2],228,11,34,41,119,14;
       Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
    D3: setarray @c[2],35,262,168,170;
       Disp("Anthell",1,2); Pick("anthell");
    D4: setarray @c[2],275,19,24,26;
       Disp("","Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
    D5: setarray @c[2],266,67,255,244,23,260;
       Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
    D6: setarray @c[2],150,288,150,18,140,134;
       Disp("Bio Lab",1,3); Pick("lhz_dun");
    D7: setarray @c[2],87,47,262,262;
       Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
    D8: setarray @c[0],168,168,253,252,236,204,32,63,26,27;
       Disp("Byalan Dungeon",1,5); Pick("iz_dun",1);
    D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
       Disp("","Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
       Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
    D10: setarray @c[2],52,17,381,343,302,262;
       Disp("Coal Mines",1,3); Pick("mjo_dun");
    D11: setarray @c[2],131,247,19,19,180,169,100,92;
       Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
    D12: setarray @c[2],51,14,150,11,120,10;
       Disp("Cursed Abbey",1,3); Pick("abbey");
    D13: setarray @c[2],22,14,292,290;
       Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
    D14: setarray @c[2],72,112;
       Disp("","Misty Island"); Pick("","e_tower");
    D15: setarray @c[2],40,103,203,34,266,168,130,272;
       Disp("Gefenia",1,4); Pick("gefenia",0);
    D16: setarray @c[0],104,99,115,236,106,132,203,200;
       Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
    D17: setarray @c
    
    [2],375,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
       Disp("","Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St.
    
    Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
       Pick
    
    ("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl
    
    _step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
    D18: setarray @c[2],153,53,28,113,68,16;
       Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
    D19: setarray @c[2],176,7,93,20,23,8;
       Disp("Hidden Dungeon",1,3); Pick("prt_maze");
    D20: setarray @c[2],157,14,151,155,149,22,33,158;
       Disp("Ice Dungeon",1,4); Pick("ice_dun");
    D21: setarray @c[2],140,51,53,247,37,63,150,285;
       Disp("","Entrance:Juperos 1:Juperos 2:Core");
       Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
    D22: setarray @c[2],28,226,41,198;
       Disp("Kiel Dungeon",1,2); Pick("kh_dun");
    D23: setarray @c[2],218,196,282,20,165,38;
       Disp("","The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
    D24: setarray @c[2],126,68,47,30;
       Disp("Magma Dungeon",1,2); Pick("mag_dun");
    D25: setarray @c[2],189,48,165,30,32,135;
       Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
    D26: setarray @c[2],61,239,60,271;
       Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
    D27: setarray @c[2],298,167,224,149,266,280;
       Disp("Odin Temple",1,3); Pick("odin_tem");
    D28: setarray @c[2],32,170,21,185;
       Disp("Orc Dungeon",1,2); Pick("orcsdun");
    D29: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
       Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
    D30: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
       Disp("","Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
    D31: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
       Disp("Rachel Sanctuary",1,5); Pick("ra_san");
    D32: setarray @c[2],364,44,101,141;
       Disp("Scaraba Hole",1,2); Pick("dic_dun");
    D33: setarray @c[2],306,143;
       Disp("","Friar Patrick"); Pick("","monk_test");
    D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
       Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
    D35: setarray @c[2],69,24,102,27;
       Disp("Sunken Ship",1,2); Pick("treasure");
    D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
       Disp("Thanatos Tower",1,12); Pick("tha_t");
    D37: setarray @c[2],21,228,75,205,34,272;
       Disp("Thor Volcano",1,3); Pick("thor_v");
    D38: setarray @c[2],205,15,129,133;
       Disp("Toy Factory",1,2); Pick("xmas_dun");
    D39: setarray @c[2],154,49,148,261,132,189,100,192;
       Disp("","Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
    D40: setarray @c[2],42,31,48,30,204,78;
       Disp("","Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
       Pick("","um_dun01","um_dun02","yggdrasil01");
    D41: setarray @c[2],285,160,299,29;
       Disp("Dewata Dungeon",1,2); Pick("dew_dun");
    D42: setarray @c[2],33,230;
       Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
    GD: setarray @c[2],119,93,39,161,50,44,116,45,199,195,200,124;
       Disp("","Baldur:Luina:Valkyrie:Britoniah:Arunafeltz:Schwaltzvalt");
       Pick("","gld_dun01","gld_dun02","gld_dun03","gld_dun04","arug_dun01","schg_dun01");
    
    // --------------------------------------------------
       Castles:
    // --------------------------------------------------
    menu    "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
       "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
    
    C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
       Disp("","Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
       Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
    C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
       Disp("","Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
       Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
    C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
       Disp("","Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
       Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
    C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
       Disp("","Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
       Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
    C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
       Disp("","Mardol:Cyr:Horn:Gefn:Banadis");
       Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
    C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
       Disp("","Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
       Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
    
    // --------------------------------------------------
       Special:
    // --------------------------------------------------
    menu    "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Gonryun Arena",S4,
       "Izlude Arena",S5, "Monster Race Arena",S6, "Turbo Track",S7;
    
    S1: Go("auction_01",22,68);
    S2: Go("bat_room",154,150);
    S3: Go("cmd_in02",179,129);
    S4: Go("gon_test",48,10);
    S5: Go("arena_room",100,88);
    S6: Go("p_track01",62,41);
    S7: Go("turbo_room",99,114);
    }
    
    // --------------------------------------------------
    //    Duplicates:
    // --------------------------------------------------
    prontera,159,192,4    duplicate(Warper)    Warper#1    811
    rachel,135,116,4    duplicate(Warper)    Warper#2    811
    alberta,28,240,4    duplicate(Warper)    Warper#3    811
    aldebaran,145,118,4    duplicate(Warper)    Warper#4    811
    amatsu,203,87,4    duplicate(Warper)    Warper#5    811
    ayothaya,209,169,6    duplicate(Warper)    Warper#6    811
    comodo,194,158,4    duplicate(Warper)    Warper#7    811
    einbech,142,246,4    duplicate(Warper)    Warper#8    811
    einbroch,69,202,4    duplicate(Warper)    Warper#9    811
    hugel,101,151,4    duplicate(Warper)    Warper#10    811
    lighthalzen,151,101,6    duplicate(Warper)    Warper#11    811
    geffen,124,72,4    duplicate(Warper)    Warper#12    811
    izlude,132,120,4    duplicate(Warper)    Warper#13    811
    xmas,150,136,4    duplicate(Warper)    Warper#14    811
    morocc,159,97,4    duplicate(Warper)    Warper#15    811
    payon,182,108,4    duplicate(Warper)    Warper#16    811
    yuno,162,47,4    duplicate(Warper)    Warper#17    811
    moc_fild04,207,331,4    duplicate(Warper)    Warper#18    811
    izlu2dun,104,82,4    duplicate(Warper)    Warper#19    811
    mjolnir_02,85,363,4    duplicate(Warper)    Warper#20    811
    prt_fild05,273,215,4    duplicate(Warper)    Warper#21    811
    glast_01,370,308,4    duplicate(Warper)    Warper#22    811
    yuno_fild03,37,135,4    duplicate(Warper)    Warper#23    811
    gef_fild10,71,339,4    duplicate(Warper)    Warper#24    811
    pay_arche,39,135,4    duplicate(Warper)    Warper#25    811
    moc_ruins,64,166,4    duplicate(Warper)    Warper#26    811
    moc_fild19,106,97,4    duplicate(Warper)    Warper#27    811
    alb2trea,73,101,4    duplicate(Warper)    Warper#28    811
    tur_dun01,148,239,4    duplicate(Warper)    Warper#29    811
    gonryun,162,122,4    duplicate(Warper)    Warper#30    811
    louyang,208,103,6    duplicate(Warper)    Warper#31    811
    umbala,132,130,4    duplicate(Warper)    Warper#32    811
    brasilis,201,222,4    duplicate(Warper)    Warper#33    811
    manuk,262,177,4    duplicate(Warper)    Warper#34    811
    splendide,205,153,4    duplicate(Warper)    Warper#35    811
    mid_camp,216,288,4    duplicate(Warper)    Warper#36    811
    dicastes01,194,194,6    duplicate(Warper)    Warper#37    811
    mora,110,100,4    duplicate(Warper)    Warper#38    811
    moscovia,216,196,6    duplicate(Warper)    Warper#39    811
    nameless_n,259,213,4    duplicate(Warper)    Warper#40    811
    niflheim,205,179,4    duplicate(Warper)    Warper#41    811
    thor_camp,249,76,4    duplicate(Warper)    Warper#42    811
    veins,214,123,4    duplicate(Warper)    Warper#43    811
    dewata,194,178,6    duplicate(Warper)    Warper#44    811
    eclage,107,37,4    duplicate(Warper)    Warper#45    811
    malaya,210,205,4    duplicate(Warper)    Warper#46    811
    malangdo,220,188,6    duplicate(Warper)    Warper#47    811
    

    it's hard for me to explain it

    But let me put it this way Sir's

    Untitled-2.jpg

    i'm requesting for this npc warper

    screenrAthena005.jpg

    to have this kind of option

    what do i have to modify?

    Thank's in Advance

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