Zantetsuken
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Posts posted by Zantetsuken
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On 11/9/2014 at 12:55 AM, Winz said:
getitem 13534,2; // 2x Light White Potion Box getitem 13810,2; // 3x Light Blue Potion Box getitem 12208,1; // 1x Field Manual getitem 12215,5; // 5x Blessing Scroll getitem 12216,5; // 5x Agi Scroll switch(rand(0,3)){ // 4 choices: no bonus, Mask, Glove, Belt case 1:if(rand(0,100) < 15) getitem 5482,1; break; // player will get Dark Knight Mask. but, 15% chance (random, 0~99. if number is < 15, get) case 2:if(rand(0,100) < 5) getitem 2780,1; break; // player will get Dark Knight Glove. but, 5% chance (random, 0~99. if number is < 5, get) case 3:if(rand(0,100) < 5) getitem 2780,1; break; // player will get Dark Knight Belt. but, 5% chance (random, 0~99. if number is < 5, get) default: end;} // player did not get any bonus
Sorry for hijacking this thread but where exactly should I put this?
Reset Stone
in Tulong para sa Script at Database
Posted
how did you fix it? having the same dilema