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KazumaSatou

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Posts posted by KazumaSatou

  1. 57 minutes ago, Terran Bear said:

    I'm trying to learn how to create the items myself, except I cannot find any information on how to create them.... Would anyone add or direct me towards a good guide for someone who's just getting into this...? I would love to learn how to create my own...

    Please and thank you!

    This guide is old but still the same process to make custom sprite.
    https://rathena.org/board/topic/61862-guide-spriting-101-creating-a-sprite-and-act-file/
    For adding custom items, you can check the guide here:

     

  2. 3 hours ago, Kawita said:

    In fact, I already checked all the sites before asking you the question, that link you provide is broken

    I don't know what are you talking about broken link from rms, I just downloaded it right now and it works.

    But I'll upload it anyway since I think you have problem downloading in ratemyserver.

    image.png.6c2d66ec75416e2136190ea4d1d1d0df.png

    image.png.abf503e4c731cc050b8c500b938a4478.png

    spr_conview_v0.11.zip

  3. 22 hours ago, namerpus18 said:

    Yeah, bound items can stack right. Can't see a way to stack this, well not a big deal I guess but kinda messy in inventory 🙂 I made it rental instead of bound because it is a trend to create an account and collect this freebie daily and I think in this way that trend is not possible to do.

     

    Thank you 

    Because there's a unique id for every rental item to know when it will expire. So bound is your only way to prevent that

    • Upvote 1
  4. 54 minutes ago, namerpus18 said:

    Hello everybody,

    Is it possible to make a script this usables stack together? I am not quite sure if this needs to be edited within the source code or simply a script.

    Thank you so much always

     

    screenHercules001.jpg

    I don't think that you can make that stack since it has an expiration date. You can make a bound item and that can be stacked.

    • Like 1
  5. 2 hours ago, rizsu0107 said:

      - Id: 55073
        AegisName: _Cocodrilo_Charm
        Name: Cocodrilo Charm
        Type: Charm
        Buy: 948
        Weight: 10
        Trade:
          NoSell: true
          NoDrop: true
        Script: |
          bonus bDef2,1;
          bonus bAllStats,5;
          bonus bAddMaxWeight,10000;
          bonus2 bAddClass,Class_All,10;
          bonus2 bMagicAddClass,Class_All,10;
          skill 257,5;
          skill 249,5;
          if ( countitem( 55073 ) >= 2){
          message strcharinfo(0),"You can only use 1x "+getitemname(55073)+"! All same charm(s) has been disabled.";
          bonus bAllStats,-5;
          bonus bAddMaxWeight,-10000;
          bonus2 bAddClass,Class_All,-10;
          bonus2 bMagicAddClass,Class_All,-10;
          }


    Hello in my item script, I want to disable the skill 249,5; and skill 257,5; when a player have the same item. I tried disabling it with this skill 249,-5; also tried with skill 249,0; but nothing works.

      - Id: 55073
        AegisName: _Cocodrilo_Charm
        Name: Cocodrilo Charm
        Type: Charm
        Buy: 948
        Weight: 10
        Trade:
          NoSell: true
          NoDrop: true
        Script: |
          if ( countitem( 55073 ) < 2){
          bonus bDef2,1;
          bonus bAllStats,5;
          bonus bAddMaxWeight,10000;
          bonus2 bAddClass,Class_All,10;
          bonus2 bMagicAddClass,Class_All,10;
          skill 257,5;
          skill 249,5;
          } else {
          message strcharinfo(0),"You can only use 1x "+getitemname(55073)+"! All same charm(s) has been disabled.";
          bonus bDef2,1;
          }

    Try this.

  6. 13 hours ago, Streiker said:

    Hola amigos tengo un problema con un servidor casero es sobre una configuracion que no logro encontrar, estoy utilizando la ultima version git de rathena y cliente 2018-06-20 Ragexe la cosa es que en todos los server que he jugado cuando te mueres en algun mapa por algun mob y te warpeas a alguna ciudad apareces vivo en esa ciudad sin heal pero vivo, el problema en mi server casero es que si mueres y te vas a la ciudad sigues apareciendo muerto no revives al warpearte. He buscado en el emulador y tambien revise las opciones del diff del cliente usando Nemo pero no logro encontrar como arreglar eso, si alguien tan amable pudiese ayudarme se lo agradeceria, desde ya muchas gracias.

    https://github.com/rathena/rathena/blob/master/conf/battle/player.conf#L237

  7. 1 hour ago, Alexandrite said:

    I try script below every on loadevent work except OnPCLoadMapEvent

     

    -    script    OnPCEvents    -1,{


    OnPCLoadMapEvent:
        announce "OnPCLoadMapEvent",bc_all,0xFFFF00;
        end;

    OnPCBaseLvUpEvent:
        announce "OnPCBaseLvUpEvent",bc_all,0xFFFF00;
        end;

    OnPCJobLvUpEvent:
        announce "OnPCJobLvUpEvent",bc_all,0xFFFF00;
        end;

    OnPCKillEvent:
        announce "OnPCKillEvent",bc_all,0xFFFF00;
        end;

    OnNPCKillEvent:
        announce "OnNPCKillEvent",bc_all,0xFFFF00;
        end;

    OnPCDieEvent:
        sc_end sc_all;

        announce "OnPCDieEvent",bc_all,0xFFFF00;

        end;

    OnPCLoginEvent:
        announce "OnPCLogin",bc_all,0xFFFF00;

        end;

    OnPCLogoutEvent:
        atcommand "@monster poring 1 "+strcharinfo(0);

        end;
    }

     

    You need to set a map with loadevent mapflag so the OnPCLoadMapEvent will be triggered when you enter the map. Without that, OnPCLoadMapEvent won't work.

  8. 9 hours ago, Yukaiii said:

    Is there any way to make an NPC multilingual,
    with option to choose the language?

    I say when the person clicks on the npc, show the option
    example:
    English
    Spanish

    Just use like this :

    Quote

    switch(select("English:Spanish")){
        case 1:
            mes "English Texts";
            close;
            break;
        case 2:
            mes "Spanish Texts";
            close;
    }

     

  9. 10 hours ago, yodaGG said:

    yess.
    i put all class alrdy

    spriterobename.lub

    spriterobeid.lub
     


    iteminfo.lua
     

    transparentitem.lub
     

    itemdb
     

    sprite/·Îºê/blackpirate_manteu/ ³² and ¿© (All Job)

    sprite/¾ÆÀÌÅÛ/_blackpirate_manteu.spr
    sprite/¾ÆÀÌÅÛ/_blackpirate_manteu.act

    ¾Ç¼¼»ç¸®/ ³² and  ¿©  / ¿©_blackpirate_manteu.act
    ¾Ç¼¼»ç¸®/ ³² and  ¿©  / ¿©_blackpirate_manteu.spr

    You need to add it on ·Îºê folder then sprite name of your sprite then jobname.spr/act with male/female in name.
    Sample in grf editor:
    image.png.aaef3c5cb3c6c37f3c758c991d5fa693.png

  10. 10 hours ago, Dwany said:

    @KazumaSatou so... literally remove i know how to do it. But is possible hide a skill as an exemple above ( Beast Strafing ) ( HT_POWER )

    this skil active when you receive Spirit of the Hunter

    1º Image Disabled

    2º Image Activated

    limage.png.62d31b770b8086603b62d98d61fa5edc.png

    that exactly my question, if possible hide when Disabled like the first image and show when Activated like the second.

    Only temporary skill will be automatically hidden, not the one on the skill tree.

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